Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
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// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.TreePaintSystemData
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria.GameContent
{
public static class TreePaintSystemData
{
private static TreePaintingSettings DefaultNoSpecialGroups = new TreePaintingSettings()
{
UseSpecialGroups = false
};
private static TreePaintingSettings DefaultNoSpecialGroups_ForWalls = new TreePaintingSettings()
{
UseSpecialGroups = false,
UseWallShaderHacks = true
};
private static TreePaintingSettings DefaultDirt = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.03f,
SpecialGroupMaximumHueValue = 0.08f,
SpecialGroupMinimumSaturationValue = 0.38f,
SpecialGroupMaximumSaturationValue = 0.53f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings CullMud = new TreePaintingSettings()
{
UseSpecialGroups = true,
HueTestOffset = 0.5f,
SpecialGroupMinimalHueValue = 0.42f,
SpecialGroupMaximumHueValue = 0.55f,
SpecialGroupMinimumSaturationValue = 0.2f,
SpecialGroupMaximumSaturationValue = 0.27f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings WoodPurity = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.1666667f,
SpecialGroupMaximumHueValue = 0.8333333f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings WoodCorruption = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.5f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.27f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings WoodJungle = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.1666667f,
SpecialGroupMaximumHueValue = 0.8333333f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings WoodHallow = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 0.34f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings WoodSnow = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 0.06944445f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings WoodCrimson = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.3333333f,
SpecialGroupMaximumHueValue = 0.6666667f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings WoodJungleUnderground = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.1666667f,
SpecialGroupMaximumHueValue = 0.8333333f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings WoodGlowingMushroom = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.5f,
SpecialGroupMaximumHueValue = 0.8333333f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings VanityCherry = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.8333333f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings VanityYellowWillow = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 0.025f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings GemTreeRuby = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f / 360f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings GemTreeAmber = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f / 360f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings GemTreeSapphire = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f / 360f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings GemTreeEmerald = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f / 360f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings GemTreeAmethyst = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f / 360f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings GemTreeTopaz = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f / 360f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings GemTreeDiamond = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f / 360f,
InvertSpecialGroupResult = true
};
private static TreePaintingSettings PalmTreePurity = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.1527778f,
SpecialGroupMaximumHueValue = 0.25f,
SpecialGroupMinimumSaturationValue = 0.88f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings PalmTreeCorruption = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.0f,
SpecialGroupMaximumHueValue = 1f,
SpecialGroupMinimumSaturationValue = 0.4f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings PalmTreeCrimson = new TreePaintingSettings()
{
UseSpecialGroups = true,
HueTestOffset = 0.5f,
SpecialGroupMinimalHueValue = 0.3333333f,
SpecialGroupMaximumHueValue = 0.5277778f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f
};
private static TreePaintingSettings PalmTreeHallow = new TreePaintingSettings()
{
UseSpecialGroups = true,
SpecialGroupMinimalHueValue = 0.5f,
SpecialGroupMaximumHueValue = 0.6111111f,
SpecialGroupMinimumSaturationValue = 0.0f,
SpecialGroupMaximumSaturationValue = 1f
};
public static TreePaintingSettings GetTileSettings(
int tileType,
int tileStyle)
{
switch (tileType)
{
case 0:
case 2:
case 23:
case 109:
case 199:
case 477:
case 492:
return TreePaintSystemData.DefaultDirt;
case 5:
switch (tileStyle)
{
case 0:
return TreePaintSystemData.WoodCorruption;
case 1:
return TreePaintSystemData.WoodJungle;
case 2:
return TreePaintSystemData.WoodHallow;
case 3:
return TreePaintSystemData.WoodSnow;
case 4:
return TreePaintSystemData.WoodCrimson;
case 5:
return TreePaintSystemData.WoodJungleUnderground;
case 6:
return TreePaintSystemData.WoodGlowingMushroom;
default:
return TreePaintSystemData.WoodPurity;
}
case 59:
case 60:
case 70:
return TreePaintSystemData.CullMud;
case 323:
switch (tileStyle)
{
case 0:
case 4:
return TreePaintSystemData.PalmTreePurity;
case 1:
case 5:
return TreePaintSystemData.PalmTreeCrimson;
case 2:
case 6:
return TreePaintSystemData.PalmTreeHallow;
case 3:
case 7:
return TreePaintSystemData.PalmTreeCorruption;
default:
return TreePaintSystemData.WoodPurity;
}
case 583:
return TreePaintSystemData.GemTreeTopaz;
case 584:
return TreePaintSystemData.GemTreeAmethyst;
case 585:
return TreePaintSystemData.GemTreeSapphire;
case 586:
return TreePaintSystemData.GemTreeEmerald;
case 587:
return TreePaintSystemData.GemTreeRuby;
case 588:
return TreePaintSystemData.GemTreeDiamond;
case 589:
return TreePaintSystemData.GemTreeAmber;
case 595:
case 596:
return TreePaintSystemData.VanityCherry;
case 615:
case 616:
return TreePaintSystemData.VanityYellowWillow;
default:
return TreePaintSystemData.DefaultNoSpecialGroups;
}
}
public static TreePaintingSettings GetTreeFoliageSettings(
int foliageIndex,
int foliageStyle)
{
switch (foliageIndex)
{
case 0:
case 6:
case 7:
case 8:
case 9:
case 10:
return TreePaintSystemData.WoodPurity;
case 1:
return TreePaintSystemData.WoodCorruption;
case 2:
case 11:
case 13:
return TreePaintSystemData.WoodJungle;
case 3:
case 19:
case 20:
return TreePaintSystemData.WoodHallow;
case 4:
case 12:
case 16:
case 17:
case 18:
return TreePaintSystemData.WoodSnow;
case 5:
return TreePaintSystemData.WoodCrimson;
case 14:
return TreePaintSystemData.WoodGlowingMushroom;
case 15:
case 21:
switch (foliageStyle)
{
case 0:
case 4:
return TreePaintSystemData.PalmTreePurity;
case 1:
case 5:
return TreePaintSystemData.PalmTreeCrimson;
case 2:
case 6:
return TreePaintSystemData.PalmTreeHallow;
case 3:
case 7:
return TreePaintSystemData.PalmTreeCorruption;
default:
return TreePaintSystemData.WoodPurity;
}
case 22:
return TreePaintSystemData.GemTreeTopaz;
case 23:
return TreePaintSystemData.GemTreeAmethyst;
case 24:
return TreePaintSystemData.GemTreeSapphire;
case 25:
return TreePaintSystemData.GemTreeEmerald;
case 26:
return TreePaintSystemData.GemTreeRuby;
case 27:
return TreePaintSystemData.GemTreeDiamond;
case 28:
return TreePaintSystemData.GemTreeAmber;
case 29:
return TreePaintSystemData.VanityCherry;
case 30:
return TreePaintSystemData.VanityYellowWillow;
default:
return TreePaintSystemData.DefaultDirt;
}
}
public static TreePaintingSettings GetWallSettings(int wallType) => TreePaintSystemData.DefaultNoSpecialGroups_ForWalls;
}
}