Terraria 1.4.0.5 Source Code
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GameContent/Personalities/PersonalityDatabase.cs
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GameContent/Personalities/PersonalityDatabase.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Personalities.PersonalityDatabase
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.Collections.Generic;
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namespace Terraria.GameContent.Personalities
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{
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public class PersonalityDatabase
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{
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private Dictionary<int, PersonalityProfile> _personalityProfiles;
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public PersonalityDatabase() => this._personalityProfiles = new Dictionary<int, PersonalityProfile>();
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private void Register(IShopPersonalityTrait trait, int npcId)
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{
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if (!this._personalityProfiles.ContainsKey(npcId))
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this._personalityProfiles[npcId] = new PersonalityProfile();
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this._personalityProfiles[npcId].ShopModifiers.Add(trait);
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}
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private void Register(IShopPersonalityTrait trait, params int[] npcIds)
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{
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for (int index = 0; index < npcIds.Length; ++index)
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this.Register(trait, npcIds[index]);
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}
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}
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}
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