Terraria 1.4.0.5 Source Code
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GameContent/NetModules/NetCreativeUnlocksModule.cs
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GameContent/NetModules/NetCreativeUnlocksModule.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.NetModules.NetCreativeUnlocksModule
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.IO;
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using Terraria.ID;
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using Terraria.Net;
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namespace Terraria.GameContent.NetModules
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{
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public class NetCreativeUnlocksModule : NetModule
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{
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public static NetPacket SerializeItemSacrifice(int itemId, int sacrificeCount)
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{
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NetPacket packet = NetModule.CreatePacket<NetCreativeUnlocksModule>(3);
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packet.Writer.Write((short) itemId);
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packet.Writer.Write((ushort) sacrificeCount);
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return packet;
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}
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public override bool Deserialize(BinaryReader reader, int userId)
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{
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short num = reader.ReadInt16();
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Main.LocalPlayerCreativeTracker.ItemSacrifices.SetSacrificeCountDirectly(ContentSamples.ItemPersistentIdsByNetIds[(int) num], (int) reader.ReadUInt16());
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return true;
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}
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}
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}
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