Terraria 1.4.0.5 Source Code
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GameContent/ItemDropRules/MechBossSpawnersDropRule.cs
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GameContent/ItemDropRules/MechBossSpawnersDropRule.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.ItemDropRules.MechBossSpawnersDropRule
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.Collections.Generic;
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namespace Terraria.GameContent.ItemDropRules
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{
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public class MechBossSpawnersDropRule : IItemDropRule
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{
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private Conditions.MechanicalBossesDummyCondition _dummyCondition = new Conditions.MechanicalBossesDummyCondition();
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public List<IItemDropRuleChainAttempt> ChainedRules { get; private set; }
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public MechBossSpawnersDropRule() => this.ChainedRules = new List<IItemDropRuleChainAttempt>();
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public bool CanDrop(DropAttemptInfo info) => (double) info.npc.value > 0.0 && Main.hardMode && (!NPC.downedMechBoss1 || !NPC.downedMechBoss2 || !NPC.downedMechBoss3) && !info.IsInSimulation;
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public ItemDropAttemptResult TryDroppingItem(DropAttemptInfo info)
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{
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if (!NPC.downedMechBoss1 && info.player.RollLuck(2500) == 0)
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{
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CommonCode.DropItemFromNPC(info.npc, 556, 1);
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return new ItemDropAttemptResult()
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{
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State = ItemDropAttemptResultState.Success
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};
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}
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if (!NPC.downedMechBoss2 && info.player.RollLuck(2500) == 0)
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{
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CommonCode.DropItemFromNPC(info.npc, 544, 1);
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return new ItemDropAttemptResult()
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{
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State = ItemDropAttemptResultState.Success
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};
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}
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if (!NPC.downedMechBoss3 && info.player.RollLuck(2500) == 0)
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{
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CommonCode.DropItemFromNPC(info.npc, 557, 1);
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return new ItemDropAttemptResult()
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{
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State = ItemDropAttemptResultState.Success
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};
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}
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return new ItemDropAttemptResult()
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{
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State = ItemDropAttemptResultState.FailedRandomRoll
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};
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}
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public void ReportDroprates(List<DropRateInfo> drops, DropRateInfoChainFeed ratesInfo)
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{
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ratesInfo.AddCondition((IItemDropRuleCondition) this._dummyCondition);
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float personalDropRate = 0.0004f;
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float dropRate = personalDropRate * ratesInfo.parentDroprateChance;
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drops.Add(new DropRateInfo(556, 1, 1, dropRate, ratesInfo.conditions));
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drops.Add(new DropRateInfo(544, 1, 1, dropRate, ratesInfo.conditions));
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drops.Add(new DropRateInfo(557, 1, 1, dropRate, ratesInfo.conditions));
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Chains.ReportDroprates(this.ChainedRules, personalDropRate, drops, ratesInfo);
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}
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}
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}
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