Terraria 1.4.0.5 Source Code
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GameContent/ItemDropRules/DropRateInfo.cs
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GameContent/ItemDropRules/DropRateInfo.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.ItemDropRules.DropRateInfo
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.Collections.Generic;
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namespace Terraria.GameContent.ItemDropRules
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{
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public struct DropRateInfo
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{
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public int itemId;
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public int stackMin;
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public int stackMax;
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public float dropRate;
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public List<IItemDropRuleCondition> conditions;
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public DropRateInfo(
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int itemId,
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int stackMin,
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int stackMax,
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float dropRate,
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List<IItemDropRuleCondition> conditions = null)
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{
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this.itemId = itemId;
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this.stackMin = stackMin;
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this.stackMax = stackMax;
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this.dropRate = dropRate;
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this.conditions = (List<IItemDropRuleCondition>) null;
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if (conditions == null || conditions.Count <= 0)
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return;
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this.conditions = new List<IItemDropRuleCondition>((IEnumerable<IItemDropRuleCondition>) conditions);
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}
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public void AddCondition(IItemDropRuleCondition condition)
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{
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if (this.conditions == null)
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this.conditions = new List<IItemDropRuleCondition>();
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this.conditions.Add(condition);
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}
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}
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}
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