Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
commit 05205f009e
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// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.HairstyleUnlocksHelper
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.Collections.Generic;
namespace Terraria.GameContent
{
public class HairstyleUnlocksHelper
{
public List<int> AvailableHairstyles = new List<int>();
private bool _defeatedMartians;
private bool _defeatedMoonlord;
private bool _isAtStylist;
private bool _isAtCharacterCreation;
public void UpdateUnlocks()
{
if (!this.ListWarrantsRemake())
return;
this.RebuildList();
}
private bool ListWarrantsRemake()
{
bool flag1 = NPC.downedMartians && !Main.gameMenu;
bool flag2 = NPC.downedMoonlord && !Main.gameMenu;
bool flag3 = Main.hairWindow && !Main.gameMenu;
bool gameMenu = Main.gameMenu;
bool flag4 = false;
if (this._defeatedMartians != flag1 || this._defeatedMoonlord != flag2 || this._isAtStylist != flag3 || this._isAtCharacterCreation != gameMenu)
flag4 = true;
this._defeatedMartians = flag1;
this._defeatedMoonlord = flag2;
this._isAtStylist = flag3;
this._isAtCharacterCreation = gameMenu;
return flag4;
}
private void RebuildList()
{
List<int> availableHairstyles = this.AvailableHairstyles;
availableHairstyles.Clear();
if (this._isAtCharacterCreation || this._isAtStylist)
{
for (int index = 0; index < 51; ++index)
availableHairstyles.Add(index);
availableHairstyles.Add(136);
availableHairstyles.Add(137);
availableHairstyles.Add(138);
availableHairstyles.Add(139);
availableHairstyles.Add(140);
availableHairstyles.Add(141);
availableHairstyles.Add(142);
availableHairstyles.Add(143);
availableHairstyles.Add(144);
availableHairstyles.Add(147);
availableHairstyles.Add(148);
availableHairstyles.Add(149);
availableHairstyles.Add(150);
availableHairstyles.Add(151);
availableHairstyles.Add(154);
availableHairstyles.Add(155);
availableHairstyles.Add(157);
availableHairstyles.Add(158);
availableHairstyles.Add(161);
}
if (!this._isAtStylist)
return;
for (int index = 51; index < 123; ++index)
availableHairstyles.Add(index);
availableHairstyles.Add(134);
availableHairstyles.Add(135);
availableHairstyles.Add(145);
availableHairstyles.Add(146);
availableHairstyles.Add(152);
availableHairstyles.Add(153);
availableHairstyles.Add(156);
availableHairstyles.Add(159);
availableHairstyles.Add(160);
if (this._defeatedMartians)
availableHairstyles.AddRange((IEnumerable<int>) new int[10]
{
132,
131,
130,
129,
128,
(int) sbyte.MaxValue,
126,
125,
124,
123
});
if (!this._defeatedMartians || !this._defeatedMoonlord)
return;
availableHairstyles.Add(133);
}
}
}