Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
commit 05205f009e
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// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Generation.ShapeFloodFill
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using Terraria.DataStructures;
using Terraria.WorldBuilding;
namespace Terraria.GameContent.Generation
{
public class ShapeFloodFill : GenShape
{
private int _maximumActions;
public ShapeFloodFill(int maximumActions = 100) => this._maximumActions = maximumActions;
public override bool Perform(Point origin, GenAction action)
{
Queue<Point> pointQueue = new Queue<Point>();
HashSet<Point16> point16Set = new HashSet<Point16>();
pointQueue.Enqueue(origin);
int maximumActions = this._maximumActions;
while (pointQueue.Count > 0 && maximumActions > 0)
{
Point point = pointQueue.Dequeue();
if (!point16Set.Contains(new Point16(point.X, point.Y)) && this.UnitApply(action, origin, point.X, point.Y))
{
point16Set.Add(new Point16(point));
--maximumActions;
if (point.X + 1 < Main.maxTilesX - 1)
pointQueue.Enqueue(new Point(point.X + 1, point.Y));
if (point.X - 1 >= 1)
pointQueue.Enqueue(new Point(point.X - 1, point.Y));
if (point.Y + 1 < Main.maxTilesY - 1)
pointQueue.Enqueue(new Point(point.X, point.Y + 1));
if (point.Y - 1 >= 1)
pointQueue.Enqueue(new Point(point.X, point.Y - 1));
}
}
while (pointQueue.Count > 0)
{
Point point = pointQueue.Dequeue();
if (!point16Set.Contains(new Point16(point.X, point.Y)))
{
pointQueue.Enqueue(point);
break;
}
}
return pointQueue.Count == 0;
}
}
}