Terraria 1.4.0.5 Source Code
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GameContent/Biomes/Desert/DesertDescription.cs
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GameContent/Biomes/Desert/DesertDescription.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Biomes.Desert.DesertDescription
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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namespace Terraria.GameContent.Biomes.Desert
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{
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public class DesertDescription
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{
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public static readonly DesertDescription Invalid = new DesertDescription()
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{
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IsValid = false
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};
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private static readonly Vector2 DefaultBlockScale = new Vector2(4f, 2f);
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private const int SCAN_PADDING = 5;
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public Rectangle CombinedArea { get; private set; }
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public Rectangle Desert { get; private set; }
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public Rectangle Hive { get; private set; }
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public Vector2 BlockScale { get; private set; }
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public int BlockColumnCount { get; private set; }
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public int BlockRowCount { get; private set; }
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public bool IsValid { get; private set; }
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public SurfaceMap Surface { get; private set; }
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private DesertDescription()
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{
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}
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public void UpdateSurfaceMap() => this.Surface = SurfaceMap.FromArea(this.CombinedArea.Left - 5, this.CombinedArea.Width + 10);
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public static DesertDescription CreateFromPlacement(Point origin)
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{
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Vector2 defaultBlockScale = DesertDescription.DefaultBlockScale;
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float num1 = (float) Main.maxTilesX / 4200f;
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int num2 = (int) (80.0 * (double) num1);
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int num3 = (int) (((double) WorldGen.genRand.NextFloat() + 1.0) * 170.0 * (double) num1);
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int width = (int) ((double) defaultBlockScale.X * (double) num2);
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int height = (int) ((double) defaultBlockScale.Y * (double) num3);
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origin.X -= width / 2;
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SurfaceMap surfaceMap = SurfaceMap.FromArea(origin.X - 5, width + 10);
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if (DesertDescription.RowHasInvalidTiles(origin.X, surfaceMap.Bottom, width))
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return DesertDescription.Invalid;
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int y = (int) ((double) surfaceMap.Average + (double) surfaceMap.Bottom) / 2;
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origin.Y = y + WorldGen.genRand.Next(40, 60);
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return new DesertDescription()
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{
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CombinedArea = new Rectangle(origin.X, y, width, origin.Y + height - y),
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Hive = new Rectangle(origin.X, origin.Y, width, height),
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Desert = new Rectangle(origin.X, y, width, origin.Y + height / 2 - y),
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BlockScale = defaultBlockScale,
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BlockColumnCount = num2,
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BlockRowCount = num3,
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Surface = surfaceMap,
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IsValid = true
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};
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}
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private static bool RowHasInvalidTiles(int startX, int startY, int width)
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{
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if (WorldGen.skipDesertTileCheck)
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return false;
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for (int index = startX; index < startX + width; ++index)
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{
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switch (Main.tile[index, startY].type)
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{
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case 59:
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case 60:
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return true;
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case 147:
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case 161:
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return true;
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default:
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continue;
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}
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}
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return false;
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}
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}
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}
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