Terraria 1.4.0.5 Source Code
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GameContent/Biomes/CorruptionPitBiome.cs
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GameContent/Biomes/CorruptionPitBiome.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Biomes.CorruptionPitBiome
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Terraria.ID;
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using Terraria.WorldBuilding;
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namespace Terraria.GameContent.Biomes
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{
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public class CorruptionPitBiome : MicroBiome
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{
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public static bool[] ValidTiles = TileID.Sets.Factory.CreateBoolSet(true, 21, 31, 26);
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public override bool Place(Point origin, StructureMap structures)
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{
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if (WorldGen.SolidTile(origin.X, origin.Y) && GenBase._tiles[origin.X, origin.Y].wall == (ushort) 3)
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return false;
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if (!WorldUtils.Find(origin, Searches.Chain((GenSearch) new Searches.Down(100), (GenCondition) new Conditions.IsSolid()), out origin))
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return false;
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if (!WorldUtils.Find(new Point(origin.X - 4, origin.Y), Searches.Chain((GenSearch) new Searches.Down(5), new Conditions.IsTile(new ushort[1]
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{
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(ushort) 25
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}).AreaAnd(8, 1)), out Point _))
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return false;
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ShapeData data1 = new ShapeData();
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ShapeData shapeData1 = new ShapeData();
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ShapeData shapeData2 = new ShapeData();
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for (int index = 0; index < 6; ++index)
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WorldUtils.Gen(origin, (GenShape) new Shapes.Circle(GenBase._random.Next(10, 12) + index), Actions.Chain((GenAction) new Modifiers.Offset(0, 5 * index + 5), new Modifiers.Blotches(3).Output(data1)));
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for (int index = 0; index < 6; ++index)
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WorldUtils.Gen(origin, (GenShape) new Shapes.Circle(GenBase._random.Next(5, 7) + index), Actions.Chain((GenAction) new Modifiers.Offset(0, 2 * index + 18), new Modifiers.Blotches(3).Output(shapeData1)));
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for (int index = 0; index < 6; ++index)
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WorldUtils.Gen(origin, (GenShape) new Shapes.Circle(GenBase._random.Next(4, 6) + index / 2), Actions.Chain((GenAction) new Modifiers.Offset(0, (int) (7.5 * (double) index) - 10), new Modifiers.Blotches(3).Output(shapeData2)));
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ShapeData data2 = new ShapeData(shapeData1);
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shapeData1.Subtract(shapeData2, origin, origin);
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data2.Subtract(shapeData1, origin, origin);
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Microsoft.Xna.Framework.Rectangle bounds = ShapeData.GetBounds(origin, data1, shapeData2);
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if (!structures.CanPlace(bounds, CorruptionPitBiome.ValidTiles, 2))
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return false;
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WorldUtils.Gen(origin, (GenShape) new ModShapes.All(data1), Actions.Chain((GenAction) new Actions.SetTile((ushort) 25, true), (GenAction) new Actions.PlaceWall((ushort) 3)));
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WorldUtils.Gen(origin, (GenShape) new ModShapes.All(shapeData1), (GenAction) new Actions.SetTile((ushort) 0, true));
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WorldUtils.Gen(origin, (GenShape) new ModShapes.All(shapeData2), (GenAction) new Actions.ClearTile(true));
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WorldUtils.Gen(origin, (GenShape) new ModShapes.All(shapeData1), Actions.Chain((GenAction) new Modifiers.IsTouchingAir(true), (GenAction) new Modifiers.NotTouching(false, new ushort[1]
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{
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(ushort) 25
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}), (GenAction) new Actions.SetTile((ushort) 23, true)));
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WorldUtils.Gen(origin, (GenShape) new ModShapes.All(data2), (GenAction) new Actions.PlaceWall((ushort) 69));
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structures.AddProtectedStructure(bounds, 2);
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return true;
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}
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}
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}
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