Terraria 1.4.0.5 Source Code
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GameContent/Bestiary/NamePlateInfoElement.cs
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GameContent/Bestiary/NamePlateInfoElement.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Bestiary.NamePlateInfoElement
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Terraria.GameContent.UI.Elements;
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using Terraria.Localization;
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using Terraria.UI;
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namespace Terraria.GameContent.Bestiary
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{
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public class NamePlateInfoElement : IBestiaryInfoElement, IProvideSearchFilterString
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{
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private string _key;
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private int _npcNetId;
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public NamePlateInfoElement(string languageKey, int npcNetId)
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{
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this._key = languageKey;
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this._npcNetId = npcNetId;
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}
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public UIElement ProvideUIElement(BestiaryUICollectionInfo info)
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{
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UIElement element = info.UnlockState != BestiaryEntryUnlockState.NotKnownAtAll_0 ? (UIElement) new UIText(Language.GetText(this._key)) : (UIElement) new UIText("???");
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element.HAlign = 0.5f;
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element.VAlign = 0.5f;
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element.Top = new StyleDimension(2f, 0.0f);
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element.IgnoresMouseInteraction = true;
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UIElement uiElement = new UIElement();
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uiElement.Width = new StyleDimension(0.0f, 1f);
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uiElement.Height = new StyleDimension(24f, 0.0f);
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uiElement.Append(element);
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return uiElement;
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}
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public string GetSearchString(ref BestiaryUICollectionInfo info) => info.UnlockState == BestiaryEntryUnlockState.NotKnownAtAll_0 ? (string) null : Language.GetText(this._key).Value;
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}
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}
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