Terraria 1.4.0.5 Source Code
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GameContent/Bestiary/CommonEnemyUICollectionInfoProvider.cs
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GameContent/Bestiary/CommonEnemyUICollectionInfoProvider.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Bestiary.CommonEnemyUICollectionInfoProvider
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Terraria.UI;
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namespace Terraria.GameContent.Bestiary
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{
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public class CommonEnemyUICollectionInfoProvider : IBestiaryUICollectionInfoProvider
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{
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private string _persistentIdentifierToCheck;
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private bool _quickUnlock;
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public CommonEnemyUICollectionInfoProvider(string persistentId, bool quickUnlock)
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{
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this._persistentIdentifierToCheck = persistentId;
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this._quickUnlock = quickUnlock;
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}
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public BestiaryUICollectionInfo GetEntryUICollectionInfo()
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{
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BestiaryEntryUnlockState stateByKillCount = CommonEnemyUICollectionInfoProvider.GetUnlockStateByKillCount(Main.BestiaryTracker.Kills.GetKillCount(this._persistentIdentifierToCheck), this._quickUnlock);
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return new BestiaryUICollectionInfo()
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{
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UnlockState = stateByKillCount
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};
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}
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public static BestiaryEntryUnlockState GetUnlockStateByKillCount(
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int killCount,
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bool quickUnlock)
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{
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return !quickUnlock || killCount <= 0 ? (killCount < 50 ? (killCount < 25 ? (killCount < 10 ? (killCount < 1 ? BestiaryEntryUnlockState.NotKnownAtAll_0 : BestiaryEntryUnlockState.CanShowPortraitOnly_1) : BestiaryEntryUnlockState.CanShowStats_2) : BestiaryEntryUnlockState.CanShowDropsWithoutDropRates_3) : BestiaryEntryUnlockState.CanShowDropsWithDropRates_4) : BestiaryEntryUnlockState.CanShowDropsWithDropRates_4;
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}
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public UIElement ProvideUIElement(BestiaryUICollectionInfo info) => (UIElement) null;
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}
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}
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