Terraria 1.4.0.5 Source Code
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DataStructures/TileDrawSorter.cs
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63
DataStructures/TileDrawSorter.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.DataStructures.TileDrawSorter
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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using System.Collections.Generic;
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namespace Terraria.DataStructures
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{
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public class TileDrawSorter
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{
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public TileDrawSorter.TileTexPoint[] tilesToDraw;
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private int _holderLength;
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private int _currentCacheIndex;
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private TileDrawSorter.CustomComparer _tileComparer = new TileDrawSorter.CustomComparer();
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public TileDrawSorter()
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{
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this._currentCacheIndex = 0;
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this._holderLength = 9000;
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this.tilesToDraw = new TileDrawSorter.TileTexPoint[this._holderLength];
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}
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public void reset() => this._currentCacheIndex = 0;
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public void Cache(int x, int y, int type)
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{
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int index = this._currentCacheIndex++;
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this.tilesToDraw[index].X = x;
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this.tilesToDraw[index].Y = y;
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this.tilesToDraw[index].TileType = type;
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if (this._currentCacheIndex != this._holderLength)
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return;
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this.IncreaseArraySize();
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}
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private void IncreaseArraySize()
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{
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this._holderLength *= 2;
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Array.Resize<TileDrawSorter.TileTexPoint>(ref this.tilesToDraw, this._holderLength);
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}
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public void Sort() => Array.Sort<TileDrawSorter.TileTexPoint>(this.tilesToDraw, 0, this._currentCacheIndex, (IComparer<TileDrawSorter.TileTexPoint>) this._tileComparer);
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public int GetAmountToDraw() => this._currentCacheIndex;
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public struct TileTexPoint
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{
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public int X;
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public int Y;
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public int TileType;
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public override string ToString() => string.Format("X:{0}, Y:{1}, Type:{2}", (object) this.X, (object) this.Y, (object) this.TileType);
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}
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public class CustomComparer : Comparer<TileDrawSorter.TileTexPoint>
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{
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public override int Compare(TileDrawSorter.TileTexPoint x, TileDrawSorter.TileTexPoint y) => x.TileType.CompareTo(y.TileType);
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}
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}
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}
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