Terraria 1.4.0.5 Source Code
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DataStructures/TileDataType.cs
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DataStructures/TileDataType.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.DataStructures.TileDataType
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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namespace Terraria.DataStructures
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{
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[Flags]
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public enum TileDataType
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{
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Tile = 1,
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TilePaint = 2,
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Wall = 4,
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WallPaint = 8,
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Liquid = 16, // 0x00000010
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Wiring = 32, // 0x00000020
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Actuator = 64, // 0x00000040
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Slope = 128, // 0x00000080
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All = Slope | Actuator | Wiring | Liquid | WallPaint | Wall | TilePaint | Tile, // 0x000000FF
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}
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}
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