Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
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// Decompiled with JetBrains decompiler
// Type: Terraria.DataStructures.NPCAimedTarget
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Terraria.Enums;
namespace Terraria.DataStructures
{
public struct NPCAimedTarget
{
public NPCTargetType Type;
public Rectangle Hitbox;
public int Width;
public int Height;
public Vector2 Position;
public Vector2 Velocity;
public bool Invalid => this.Type == NPCTargetType.None;
public Vector2 Center => this.Position + this.Size / 2f;
public Vector2 Size => new Vector2((float) this.Width, (float) this.Height);
public NPCAimedTarget(NPC npc)
{
this.Type = NPCTargetType.NPC;
this.Hitbox = npc.Hitbox;
this.Width = npc.width;
this.Height = npc.height;
this.Position = npc.position;
this.Velocity = npc.velocity;
}
public NPCAimedTarget(Player player, bool ignoreTank = true)
{
this.Type = NPCTargetType.Player;
this.Hitbox = player.Hitbox;
this.Width = player.width;
this.Height = player.height;
this.Position = player.position;
this.Velocity = player.velocity;
if (ignoreTank || player.tankPet <= -1)
return;
Projectile projectile = Main.projectile[player.tankPet];
this.Type = NPCTargetType.PlayerTankPet;
this.Hitbox = projectile.Hitbox;
this.Width = projectile.width;
this.Height = projectile.height;
this.Position = projectile.position;
this.Velocity = projectile.velocity;
}
}
}