Terraria 1.4.0.5 Source Code

This commit is contained in:
MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
commit 05205f009e
1059 changed files with 563450 additions and 0 deletions

View file

@ -0,0 +1,82 @@
// Decompiled with JetBrains decompiler
// Type: Terraria.DataStructures.GameModeData
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria.DataStructures
{
public class GameModeData
{
public static readonly GameModeData NormalMode = new GameModeData()
{
Id = 0,
EnemyMaxLifeMultiplier = 1f,
EnemyDamageMultiplier = 1f,
DebuffTimeMultiplier = 1f,
KnockbackToEnemiesMultiplier = 1f,
TownNPCDamageMultiplier = 1f,
EnemyDefenseMultiplier = 1f,
EnemyMoneyDropMultiplier = 1f
};
public static readonly GameModeData ExpertMode = new GameModeData()
{
Id = 1,
IsExpertMode = true,
EnemyMaxLifeMultiplier = 2f,
EnemyDamageMultiplier = 2f,
DebuffTimeMultiplier = 2f,
KnockbackToEnemiesMultiplier = 0.9f,
TownNPCDamageMultiplier = 1.5f,
EnemyDefenseMultiplier = 1f,
EnemyMoneyDropMultiplier = 2.5f
};
public static readonly GameModeData MasterMode = new GameModeData()
{
Id = 2,
IsExpertMode = true,
IsMasterMode = true,
EnemyMaxLifeMultiplier = 3f,
EnemyDamageMultiplier = 3f,
DebuffTimeMultiplier = 2.5f,
KnockbackToEnemiesMultiplier = 0.8f,
TownNPCDamageMultiplier = 1.75f,
EnemyDefenseMultiplier = 1f,
EnemyMoneyDropMultiplier = 2.5f
};
public static readonly GameModeData CreativeMode = new GameModeData()
{
Id = 3,
IsJourneyMode = true,
EnemyMaxLifeMultiplier = 1f,
EnemyDamageMultiplier = 1f,
DebuffTimeMultiplier = 1f,
KnockbackToEnemiesMultiplier = 1f,
TownNPCDamageMultiplier = 2f,
EnemyDefenseMultiplier = 1f,
EnemyMoneyDropMultiplier = 1f
};
public int Id { get; private set; }
public bool IsExpertMode { get; private set; }
public bool IsMasterMode { get; private set; }
public bool IsJourneyMode { get; private set; }
public float EnemyMaxLifeMultiplier { get; private set; }
public float EnemyDamageMultiplier { get; private set; }
public float DebuffTimeMultiplier { get; private set; }
public float KnockbackToEnemiesMultiplier { get; private set; }
public float TownNPCDamageMultiplier { get; private set; }
public float EnemyDefenseMultiplier { get; private set; }
public float EnemyMoneyDropMultiplier { get; private set; }
}
}