Terraria 1.4.0.5 Source Code
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DataStructures/FishingAttempt.cs
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DataStructures/FishingAttempt.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.DataStructures.FishingAttempt
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.DataStructures
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{
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public struct FishingAttempt
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{
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public PlayerFishingConditions playerFishingConditions;
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public int X;
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public int Y;
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public int bobberType;
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public bool common;
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public bool uncommon;
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public bool rare;
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public bool veryrare;
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public bool legendary;
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public bool crate;
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public bool inLava;
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public bool inHoney;
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public int waterTilesCount;
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public int waterNeededToFish;
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public float waterQuality;
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public int chumsInWater;
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public int fishingLevel;
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public bool CanFishInLava;
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public float atmo;
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public int questFish;
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public int heightLevel;
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public int rolledItemDrop;
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public int rolledEnemySpawn;
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}
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}
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