Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
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// Decompiled with JetBrains decompiler
// Type: Terraria.Cinematics.CinematicManager
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using System.Collections.Generic;
namespace Terraria.Cinematics
{
public class CinematicManager
{
public static CinematicManager Instance = new CinematicManager();
private List<Film> _films = new List<Film>();
public void Update(GameTime gameTime)
{
if (this._films.Count <= 0)
return;
if (!this._films[0].IsActive)
this._films[0].OnBegin();
if (!Main.hasFocus || Main.gamePaused || this._films[0].OnUpdate(gameTime))
return;
this._films[0].OnEnd();
this._films.RemoveAt(0);
}
public void PlayFilm(Film film) => this._films.Add(film);
public void StopAll()
{
}
}
}