Version 1.2.0.3.1

Decompiled with IlSpy
Fixes Source Code
This commit is contained in:
TheVamp 2013-10-12 11:25:17 +02:00
parent fd93a0ee5e
commit 0462173018
38 changed files with 243391 additions and 0 deletions

69
Terraria/Star.cs Normal file
View file

@ -0,0 +1,69 @@
using Microsoft.Xna.Framework;
using System;
namespace Terraria
{
public class Star
{
public Vector2 position;
public float scale;
public float rotation;
public int type;
public float twinkle;
public float twinkleSpeed;
public float rotationSpeed;
public static void SpawnStars()
{
Main.numStars = Main.rand.Next(65, 130);
Main.numStars = 130;
for (int i = 0; i < Main.numStars; i++)
{
Main.star[i] = new Star();
Main.star[i].position.X = (float)Main.rand.Next(-12, Main.screenWidth + 1);
Main.star[i].position.Y = (float)Main.rand.Next(-12, Main.screenHeight);
Main.star[i].rotation = (float)Main.rand.Next(628) * 0.01f;
Main.star[i].scale = (float)Main.rand.Next(50, 120) * 0.01f;
Main.star[i].type = Main.rand.Next(0, 5);
Main.star[i].twinkle = (float)Main.rand.Next(101) * 0.01f;
Main.star[i].twinkleSpeed = (float)Main.rand.Next(40, 100) * 0.0001f;
if (Main.rand.Next(2) == 0)
{
Main.star[i].twinkleSpeed *= -1f;
}
Main.star[i].rotationSpeed = (float)Main.rand.Next(10, 40) * 0.0001f;
if (Main.rand.Next(2) == 0)
{
Main.star[i].rotationSpeed *= -1f;
}
}
}
public static void UpdateStars()
{
for (int i = 0; i < Main.numStars; i++)
{
Main.star[i].twinkle += Main.star[i].twinkleSpeed;
if (Main.star[i].twinkle > 1f)
{
Main.star[i].twinkle = 1f;
Main.star[i].twinkleSpeed *= -1f;
}
else
{
if ((double)Main.star[i].twinkle < 0.5)
{
Main.star[i].twinkle = 0.5f;
Main.star[i].twinkleSpeed *= -1f;
}
}
Main.star[i].rotation += Main.star[i].rotationSpeed;
if ((double)Main.star[i].rotation > 6.28)
{
Main.star[i].rotation -= 6.28f;
}
if (Main.star[i].rotation < 0f)
{
Main.star[i].rotation += 6.28f;
}
}
}
}
}