// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Generation.ActionPlaceStatue
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe

using Microsoft.Xna.Framework;
using Terraria.DataStructures;
using Terraria.WorldBuilding;

namespace Terraria.GameContent.Generation
{
  public class ActionPlaceStatue : GenAction
  {
    private int _statueIndex;

    public ActionPlaceStatue(int index = -1) => this._statueIndex = index;

    public override bool Apply(Point origin, int x, int y, params object[] args)
    {
      Point16 point16 = this._statueIndex != -1 ? WorldGen.statueList[this._statueIndex] : WorldGen.statueList[GenBase._random.Next(2, WorldGen.statueList.Length)];
      WorldGen.PlaceTile(x, y, (int) point16.X, true, style: ((int) point16.Y));
      return this.UnitApply(origin, x, y, args);
    }
  }
}
