// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Shaders.BloodMoonScreenShaderData
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe

using Microsoft.Xna.Framework;
using Terraria.Graphics.Shaders;

namespace Terraria.GameContent.Shaders
{
  public class BloodMoonScreenShaderData : ScreenShaderData
  {
    public BloodMoonScreenShaderData(string passName)
      : base(passName)
    {
    }

    public override void Update(GameTime gameTime) => this.UseOpacity((1f - Utils.SmoothStep((float) Main.worldSurface + 50f, (float) Main.rockLayer + 100f, (float) (((double) Main.screenPosition.Y + (double) (Main.screenHeight / 2)) / 16.0))) * 0.75f);
  }
}
