// Decompiled with JetBrains decompiler
// Type: Terraria.ID.DustID
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe

namespace Terraria.ID
{
  public static class DustID
  {
    public const short Dirt = 0;
    public const short Stone = 1;
    public const short Grass = 2;
    public const short GrassBlades = 3;
    public const short Blood = 5;
    public const short Fire = 6;
    public const short Iron = 8;
    public const short Copper = 9;
    public const short Gold = 10;
    public const short Silver = 11;
    public const short Shadowflame = 27;
    public const short Web = 30;
    public const short Smoke = 31;
    public const short Rainbow = 66;
    public const short BlueCrystalShard = 68;
    public const short PinkCrystalShard = 69;
    public const short PurpleCrystalShard = 70;
    public const short Ice = 80;
    public const short Tin = 81;
    public const short Lead = 82;
    public const short Tungsten = 83;
    public const short Platinum = 84;
    public const short Confetti = 139;
    public const short Fireworks = 219;
    public const short Electric = 226;
    public const short GoldFlame = 228;
    public const short Vortex = 229;
    public const short Marble = 236;
    public const short Mothron = 237;
    public const short MothronEgg = 238;
    public const short Silk = 239;
    public const short Granite = 240;
    public const short MarblePot = 241;
    public const short PinkFlame = 242;
    public const short PinkSlime = 243;
    public const short CopperCoin = 244;
    public const short SilverCoin = 245;
    public const short GoldCoin = 246;
    public const short PlatinumCoin = 247;
    public const short EnchantedNightcrawler = 248;
    public const short Grubby = 249;
    public const short Sluggy = 250;
    public const short Buggy = 251;
    public const short CrystalPulse = 254;
    public const short CrystalPulse2 = 255;
    public const short ToxicBubble = 256;
    public const short BubbleBlock = 257;
    public const short LavaMoss = 258;
    public const short SolarFlare = 259;
    public const short SparksMech = 260;
    public const short AncientLight = 261;
    public const short AmberBolt = 262;
    public const short PortalBolt = 263;
    public const short PortalBoltTrail = 264;
    public const short LunarOre = 265;
    public const short SomethingRed = 266;
    public const short RainbowMk2 = 267;
    public const short Sandstorm = 268;
    public const short Sandnado = 269;
    public const short FlameBurst = 270;
    public const short HealingPlus = 271;
    public const short WitherLightning = 272;
    public const short GreenBlood = 273;
    public const short ApprenticeStorm = 274;
    public const short Count = 275;
    public const short t_BorealWood = 214;
    public const short t_Slime = 4;
    public const short t_SteampunkMetal = 8;
    public const short t_LivingWood = 78;
    public const short t_Honey = 147;
    public const short t_Cactus = 40;
    public const short t_Martian = 226;
    public const short t_Meteor = 23;
    public const short t_Granite = 240;
    public const short t_Marble = 236;
    public const short t_Crystal = 68;
    public const short t_Golden = 10;
    public const short t_PearlWood = 78;
    public const short t_Lihzahrd = 148;
    public const short t_Flesh = 5;
    public const short t_Frozen = 80;
  }
}
