// Decompiled with JetBrains decompiler
// Type: Terraria.Graphics.Effects.Overlay
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Terraria.Graphics.Effects
{
  public abstract class Overlay : GameEffect
  {
    public OverlayMode Mode = OverlayMode.Inactive;
    private RenderLayers _layer = RenderLayers.All;

    public RenderLayers Layer => this._layer;

    public Overlay(EffectPriority priority, RenderLayers layer)
    {
      this._priority = priority;
      this._layer = layer;
    }

    public abstract void Draw(SpriteBatch spriteBatch);

    public abstract void Update(GameTime gameTime);
  }
}
