// Decompiled with JetBrains decompiler
// Type: Terraria.ID.MessageID
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe

using System;

namespace Terraria.ID
{
  public class MessageID
  {
    public const byte NeverCalled = 0;
    public const byte Hello = 1;
    public const byte Kick = 2;
    public const byte PlayerInfo = 3;
    public const byte SyncPlayer = 4;
    public const byte SyncEquipment = 5;
    public const byte RequestWorldData = 6;
    public const byte WorldData = 7;
    public const byte SpawnTileData = 8;
    public const byte StatusTextSize = 9;
    public const byte TileSection = 10;
    public const byte TileFrameSection = 11;
    public const byte PlayerSpawn = 12;
    public const byte PlayerControls = 13;
    public const byte PlayerActive = 14;
    [Obsolete("Deprecated.")]
    public const byte Unknown15 = 15;
    public const byte PlayerLifeMana = 16;
    public const byte TileManipulation = 17;
    public const byte SetTime = 18;
    public const byte ToggleDoorState = 19;
    public const byte Unknown20 = 20;
    public const byte SyncItem = 21;
    public const byte ItemOwner = 22;
    public const byte SyncNPC = 23;
    public const byte UnusedMeleeStrike = 24;
    [Obsolete("Deprecated. Use NetTextModule instead.")]
    public const byte Unused25 = 25;
    [Obsolete("Deprecated.")]
    public const byte Unused26 = 26;
    public const byte SyncProjectile = 27;
    public const byte DamageNPC = 28;
    public const byte KillProjectile = 29;
    public const byte TogglePVP = 30;
    public const byte RequestChestOpen = 31;
    public const byte SyncChestItem = 32;
    public const byte SyncPlayerChest = 33;
    public const byte ChestUpdates = 34;
    public const byte PlayerHeal = 35;
    public const byte SyncPlayerZone = 36;
    public const byte RequestPassword = 37;
    public const byte SendPassword = 38;
    public const byte ReleaseItemOwnership = 39;
    public const byte SyncTalkNPC = 40;
    public const byte Unknown41 = 41;
    public const byte Unknown42 = 42;
    public const byte Unknown43 = 43;
    [Obsolete("Deprecated.")]
    public const byte Unknown44 = 44;
    public const byte Unknown45 = 45;
    public const byte Unknown46 = 46;
    public const byte Unknown47 = 47;
    [Obsolete("Deprecated. Use NetLiquidModule instead.")]
    public const byte LiquidUpdate = 48;
    public const byte Unknown49 = 49;
    public const byte Unknown50 = 50;
    public const byte Unknown51 = 51;
    public const byte Unknown52 = 52;
    public const byte Unknown53 = 53;
    public const byte Unknown54 = 54;
    public const byte AddPlayerBuff = 55;
    public const byte UniqueTownNPCInfoSyncRequest = 56;
    public const byte Unknown57 = 57;
    public const byte InstrumentSound = 58;
    public const byte HitSwitch = 59;
    public const byte Unknown60 = 60;
    public const byte Unknown61 = 61;
    public const byte Unknown62 = 62;
    public const byte Unknown63 = 63;
    public const byte Unknown64 = 64;
    public const byte TeleportEntity = 65;
    public const byte Unknown66 = 66;
    public const byte Unknown67 = 67;
    public const byte Unknown68 = 68;
    public const byte ChestName = 69;
    public const byte BugCatching = 70;
    public const byte BugReleasing = 71;
    public const byte TravelMerchantItems = 72;
    public const byte RequestTeleportationByServer = 73;
    public const byte AnglerQuest = 74;
    public const byte AnglerQuestFinished = 75;
    public const byte QuestsCountSync = 76;
    public const byte TemporaryAnimation = 77;
    public const byte InvasionProgressReport = 78;
    public const byte PlaceObject = 79;
    public const byte SyncPlayerChestIndex = 80;
    public const byte CombatTextInt = 81;
    public const byte NetModules = 82;
    public const byte NPCKillCountDeathTally = 83;
    public const byte PlayerStealth = 84;
    public const byte QuickStackChests = 85;
    public const byte TileEntitySharing = 86;
    public const byte TileEntityPlacement = 87;
    public const byte ItemTweaker = 88;
    public const byte ItemFrameTryPlacing = 89;
    public const byte InstancedItem = 90;
    public const byte SyncEmoteBubble = 91;
    public const byte SyncExtraValue = 92;
    public const byte SocialHandshake = 93;
    public const byte Deprecated1 = 94;
    public const byte MurderSomeoneElsesPortal = 95;
    public const byte TeleportPlayerThroughPortal = 96;
    public const byte AchievementMessageNPCKilled = 97;
    public const byte AchievementMessageEventHappened = 98;
    public const byte MinionRestTargetUpdate = 99;
    public const byte TeleportNPCThroughPortal = 100;
    public const byte UpdateTowerShieldStrengths = 101;
    public const byte NebulaLevelupRequest = 102;
    public const byte MoonlordHorror = 103;
    public const byte ShopOverride = 104;
    public const byte GemLockToggle = 105;
    public const byte PoofOfSmoke = 106;
    public const byte SmartTextMessage = 107;
    public const byte WiredCannonShot = 108;
    public const byte MassWireOperation = 109;
    public const byte MassWireOperationPay = 110;
    public const byte ToggleParty = 111;
    public const byte SpecialFX = 112;
    public const byte CrystalInvasionStart = 113;
    public const byte CrystalInvasionWipeAllTheThingsss = 114;
    public const byte MinionAttackTargetUpdate = 115;
    public const byte CrystalInvasionSendWaitTime = 116;
    public const byte PlayerHurtV2 = 117;
    public const byte PlayerDeathV2 = 118;
    public const byte CombatTextString = 119;
    public const byte Emoji = 120;
    public const byte TEDisplayDollItemSync = 121;
    public const byte RequestTileEntityInteraction = 122;
    public const byte WeaponsRackTryPlacing = 123;
    public const byte TEHatRackItemSync = 124;
    public const byte SyncTilePicking = 125;
    public const byte SyncRevengeMarker = 126;
    public const byte RemoveRevengeMarker = 127;
    public const byte LandGolfBallInCup = 128;
    public const byte FinishedConnectingToServer = 129;
    public const byte FishOutNPC = 130;
    public const byte TamperWithNPC = 131;
    public const byte PlayLegacySound = 132;
    public const byte FoodPlatterTryPlacing = 133;
    public const byte UpdatePlayerLuckFactors = 134;
    public const byte DeadPlayer = 135;
    public const byte SyncCavernMonsterType = 136;
    public const byte RequestNPCBuffRemoval = 137;
    public const byte ClientSyncedInventory = 138;
    public const byte SetCountsAsHostForGameplay = 139;
    public const byte Count = 140;
  }
}
