using System.Collections.Generic;
using System.IO;
using MLAPI.Logging;
namespace MLAPI.Serialization.Pooled
{
///
/// Static class containing PooledNetworkReaders
///
public static class NetworkReaderPool
{
private static byte s_CreatedReaders = 0;
private static Queue s_Readers = new Queue();
///
/// Retrieves a PooledNetworkReader
///
/// The stream the reader should read from
/// A PooledNetworkReader
public static PooledNetworkReader GetReader(Stream stream)
{
if (s_Readers.Count == 0)
{
if (s_CreatedReaders == 254)
{
if (NetworkLog.CurrentLogLevel <= LogLevel.Normal) NetworkLog.LogWarning("255 readers have been created. Did you forget to dispose?");
}
else if (s_CreatedReaders < 255) s_CreatedReaders++;
return new PooledNetworkReader(stream);
}
PooledNetworkReader reader = s_Readers.Dequeue();
reader.SetStream(stream);
return reader;
}
///
/// Puts a PooledNetworkReader back into the pool
///
/// The reader to put in the pool
public static void PutBackInPool(PooledNetworkReader reader)
{
if (s_Readers.Count < 64) s_Readers.Enqueue(reader);
else if (NetworkLog.CurrentLogLevel <= LogLevel.Developer)
{
NetworkLog.LogInfo($"{nameof(NetworkReaderPool)} already has 64 queued. Throwing to GC. Did you forget to dispose?");
}
}
}
}