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namespace Unity.VisualScripting
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{
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public sealed class FlowGraphData : GraphData<FlowGraph>, IGraphDataWithVariables, IGraphEventListenerData
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{
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public VariableDeclarations variables { get; }
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public bool isListening { get; set; }
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public FlowGraphData(FlowGraph definition) : base(definition)
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{
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variables = definition.variables.CloneViaFakeSerialization();
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}
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}
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}
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