Initial Commit
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using System;
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using System.IO;
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namespace Unity.VisualScripting
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{
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public static class DebugUtility
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{
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public static string logPath => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "Ludiq.log");
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public static void LogToFile(string message)
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{
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File.AppendAllText(logPath, message + Environment.NewLine);
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}
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}
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}
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fileFormatVersion: 2
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guid: 5cff42b146c644392b254ff4cd35f1db
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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using System;
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namespace Unity.VisualScripting
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{
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public class InvalidConversionException : InvalidCastException
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{
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public InvalidConversionException() : base() { }
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public InvalidConversionException(string message) : base(message) { }
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public InvalidConversionException(string message, Exception innerException) : base(message, innerException) { }
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}
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}
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fileFormatVersion: 2
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guid: 052fca7ced5fd4e419bc11f7627bbfc0
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serializedVersion: 2
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using System;
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namespace Unity.VisualScripting
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{
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public class InvalidImplementationException : Exception
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{
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public InvalidImplementationException() : base() { }
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public InvalidImplementationException(string message) : base(message) { }
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}
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}
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fileFormatVersion: 2
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using System;
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namespace Unity.VisualScripting
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{
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public class UnexpectedEnumValueException<T> : Exception
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{
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public UnexpectedEnumValueException(T value) : base("Value " + value + " of enum " + typeof(T).Name + " is unexpected.")
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{
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Value = value;
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}
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public T Value { get; private set; }
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}
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}
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fileFormatVersion: 2
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