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namespace Unity.VisualScripting
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{
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[Descriptor(typeof(StateGraph))]
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public sealed class StateGraphDescriptor : GraphDescriptor<StateGraph, GraphDescription>
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{
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public StateGraphDescriptor(StateGraph target) : base(target) { }
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}
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}
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fileFormatVersion: 2
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guid: f05c1fcce075f4c758b4b36f491dd0b8
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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namespace Unity.VisualScripting
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{
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[Descriptor(typeof(StateMachine))]
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public sealed class StateMachineDescriptor : MachineDescriptor<StateMachine, MachineDescription>
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{
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public StateMachineDescriptor(StateMachine target) : base(target) { }
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}
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}
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fileFormatVersion: 2
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guid: b04c1e280ff6e45de9c1ee0c405a5711
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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namespace Unity.VisualScripting
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{
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[Descriptor(typeof(StateGraphAsset))]
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public sealed class StateMacroDescriptor : MacroDescriptor<StateGraphAsset, MacroDescription>
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{
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public StateMacroDescriptor(StateGraphAsset target) : base(target) { }
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}
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}
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fileFormatVersion: 2
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guid: 388714a324a29401594aee5d32810261
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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