Initial Commit
This commit is contained in:
parent
53eb92e9af
commit
270ab7d11f
15341 changed files with 700234 additions and 0 deletions
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_0_0 : PluginChangelog
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{
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public Changelog_1_0_0(Plugin plugin) : base(plugin) { }
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public override string description => "Initial Release";
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public override SemanticVersion version => "1.0.0";
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public override DateTime date => new DateTime(2017, 07, 26);
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public override IEnumerable<string> changes => Enumerable.Empty<string>();
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}
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}
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@ -0,0 +1,11 @@
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|||
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|
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@ -0,0 +1,27 @@
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using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_0_1 : PluginChangelog
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{
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public Changelog_1_0_1(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.0.1";
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public override DateTime date => new DateTime(2017, 07, 29);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Fixed] Editor crash when units describe infinite indirect recursion";
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yield return "[Fixed] Automatic type conversion not happening on member invocation units";
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yield return "[Fixed] Reflection bug for methods declaring value type parameters with default values";
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yield return "[Fixed] Inline values for game objects and components getting overridden by self";
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yield return "[Fixed] Runtime added events not listening instantly";
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}
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}
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}
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||||
}
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@ -0,0 +1,11 @@
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|
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@ -0,0 +1,27 @@
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using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_0_2 : PluginChangelog
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{
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public Changelog_1_0_2(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.0.2";
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public override DateTime date => new DateTime(2017, 08, 08);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Fixed] Adding units from fuzzy finder not registering an undo";
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yield return "[Fixed] Serialization issue with unit definitions";
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yield return "[Fixed] Casting error in missing component prediction";
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yield return "[Fixed] Missing default values after nested macro deserialization";
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yield return "[Fixed] Events in super units not listening";
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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|||
fileFormatVersion: 2
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||||
guid: 8c3e369ab33c043c0acbf12447f544dd
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|
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@ -0,0 +1,30 @@
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using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_0_3 : PluginChangelog
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{
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public Changelog_1_0_3(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.0.3";
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public override DateTime date => new DateTime(2017, 09, 08);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Added] Unit database system to speed up loading times";
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yield return "[Added] Unit options wizard";
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yield return "[Added] GUI pointer events";
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yield return "[Fixed] Events not firing recursively";
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yield return "[Fixed] Hierarchy issues with the unit option tree";
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yield return "[Fixed] Error with super unit control output definition";
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yield return "[Fixed] Macro instance sharing issues";
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yield return "[Fixed] Recursive graph issues";
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 6ecc2f8b70abd4db6b68b36debb70605
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||||
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@ -0,0 +1,35 @@
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using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_0_4 : PluginChangelog
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{
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public Changelog_1_0_4(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.0.4";
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public override DateTime date => new DateTime(2017, 09, 15);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Added] Constructors at the root of contextual fuzzy finders";
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yield return "[Added] Scalar normalize unit";
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yield return "[Changed] Super units with nested events color to green";
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yield return "[Changed] Header display for variable units";
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yield return "[Changed] Error message for member units edge case";
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yield return "[Fixed] Type downcasting only working for object";
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yield return "[Fixed] Nested state machines not updating";
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yield return "[Fixed] Nested graphs not creating AOT stubs";
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yield return "[Fixed] Custom event argument count error";
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yield return "[Fixed] Various small recursion related issues";
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yield return "[Fixed] Variable units not pre-filling name";
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yield return "[Fixed] Unscaled delta time for On Timer Elapsed event";
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yield return "[Fixed] Scene variables singleton error with additive scene loading";
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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|||
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||||
guid: bab36f7f19dbd40b8869e04ae3e8f9e1
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||||
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|
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@ -0,0 +1,28 @@
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using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_1_0 : PluginChangelog
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{
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public Changelog_1_1_0(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.1.0";
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public override DateTime date => new DateTime(2017, 10, 03);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Added] Active connections animation";
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yield return "[Added] Active node colors fade out";
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yield return "[Added] Smart output contextual options";
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yield return "[Added] Prominent unit settings labels";
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yield return "[Added] Units resize based on content";
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yield return "[Fixed] Scene variables disappearing";
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}
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||||
}
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||||
}
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||||
}
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@ -0,0 +1,11 @@
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|||
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|
||||
guid: 08be229f18d1b43f7a1bcf8db4bcb6f1
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||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
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@ -0,0 +1,32 @@
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|||
using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_1_1 : PluginChangelog
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{
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public Changelog_1_1_1(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.1.1";
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public override DateTime date => new DateTime(2017, 10, 10);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Changed] Variable units color to teal";
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yield return "[Remove] Custom operators reflected methods";
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yield return "[Removed] Numeric Comparison unit";
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yield return "[Removed] Equality Comparison unit";
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yield return "[Added] Comparison unit";
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yield return "[Added] Generic math operator units";
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yield return "[Removed] Approximately Equal unit";
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yield return "[Removed] Approximately Not Equal unit";
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yield return "[Changed] Equal and Not Equal units handle floating point errors";
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yield return "[Added] Non-numeric mode for comparison units";
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}
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}
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}
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||||
}
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@ -0,0 +1,11 @@
|
|||
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|
||||
guid: 08967dce54aef4d0d8e4e8e367f28cd5
|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
|
@ -0,0 +1,29 @@
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|||
using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_1_2 : PluginChangelog
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{
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public Changelog_1_1_2(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.1.2";
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public override DateTime date => new DateTime(2017, 10, 16);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Added] Wait units";
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yield return "[Added] Animation events";
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yield return "[Added] UnityEvent event";
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||||
yield return "[Added] Smart contextual options for numeric and boolean input ports";
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yield return "[Optimized] Super unit memory allocation";
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yield return "[Optimized] Member invocation units memory allocation";
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yield return "[Optimized] Loop units memory allocation";
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||||
}
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||||
}
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||||
}
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||||
}
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@ -0,0 +1,11 @@
|
|||
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|
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@ -0,0 +1,29 @@
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|||
using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_1_3 : PluginChangelog
|
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{
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public Changelog_1_1_3(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.1.3";
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public override DateTime date => new DateTime(2017, 10, 30);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Added] Support for reflected inspectors in literals";
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yield return "[Added] Static API shortcuts to Variables class";
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yield return "[Changed] Graph level contextual menu to Shift+RMB";
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yield return "[Optimized] Update loops";
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yield return "[Fixed] Warning unit colors missing when in play mode";
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yield return "[Fixed] Deserialization error due to nester owner being serialized";
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||||
yield return "[Fixed] Select / Switch on integer / string failing to initialize";
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||||
}
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||||
}
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||||
}
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||||
}
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@ -0,0 +1,11 @@
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|||
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|
||||
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||||
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||||
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|
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@ -0,0 +1,45 @@
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|||
using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_2_0 : PluginChangelog
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{
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||||
public Changelog_1_2_0(Plugin plugin) : base(plugin) { }
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||||
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public override string description => null;
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public override SemanticVersion version => "1.2.0";
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public override DateTime date => new DateTime(2017, 11, 16);
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public override IEnumerable<string> changes
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{
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||||
get
|
||||
{
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||||
yield return "[Added] Component drag & drop";
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||||
yield return "[Added] Game Object drag & drop";
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||||
yield return "[Added] Scriptable Object drag & drop";
|
||||
yield return "[Added] Macro drag & drop onto nester units for replacement";
|
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yield return "[Added] Variable drag & drop";
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yield return "[Added] Variable kind dropdown";
|
||||
yield return "[Added] Variable name suggestion dropdown";
|
||||
yield return "[Added] Object variable name suggestions from current parent object";
|
||||
yield return "[Added] Dynamic variable name suggestions from current graph";
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||||
yield return "[Added] Subcategories to variables category in fuzzy finder";
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||||
yield return "[Added] Parent object components category to fuzzy finder";
|
||||
yield return "[Added] Automatic target port selection when creating connections";
|
||||
yield return "[Added] Connection target preview overlay";
|
||||
yield return "[Added] Dimming of incompatible nodes and ports";
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||||
yield return "[Added] Hovered port and connection highlight";
|
||||
yield return "[Added] Option to skip context menu";
|
||||
yield return "[Added] Add Unit option to context menu";
|
||||
yield return "[Added] Non-destructive unit replacement (Context > Replace Unit...)";
|
||||
yield return "[Added] Option to disable editor value prediction";
|
||||
yield return "[Added] Option for dictionary enumeration in for each loop";
|
||||
yield return "[Added] Fallback value option for get variable units";
|
||||
yield return "[Fixed] Obsolete unit warning on inherited types";
|
||||
yield return "[Obsoleted] Previous variable units";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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@ -0,0 +1,11 @@
|
|||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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|
|
@ -0,0 +1,36 @@
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|||
using System;
|
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using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_2_2 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_2_2(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override string description => null;
|
||||
public override SemanticVersion version => "1.2.2";
|
||||
public override DateTime date => new DateTime(2017, 12, 04);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Added] Incremental unit database update";
|
||||
yield return "[Added] Naming-scheme hot switching";
|
||||
yield return "[Added] Isolated scene variables";
|
||||
yield return "[Added] Option to disable automatic scene variables creation";
|
||||
yield return "[Added] List Contains Item unit";
|
||||
yield return "[Added] Dictionary Contains Key unit";
|
||||
yield return "[Changed] Scene variables API";
|
||||
yield return "[Changed] Moved naming scheme from unit options wizard to editor preferences";
|
||||
yield return "[Removed] Member setting on codebase reflected units (use replacement instead";
|
||||
yield return "[Fixed] Drag & drop of scene-bound components";
|
||||
yield return "[Fixed] Error in unit warnings for destroyed objects";
|
||||
yield return "[Fixed] Is Variable Defined unit creation from fuzzy finder";
|
||||
yield return "[Fixed] Fuzzy finder error when parent components are missing";
|
||||
yield return "[Fixed] Game object events fetching target twice";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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@ -0,0 +1,11 @@
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|||
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|
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|
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|
|
@ -0,0 +1,27 @@
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|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_2_3 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_2_3(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override string description => null;
|
||||
public override SemanticVersion version => "1.2.3";
|
||||
public override DateTime date => new DateTime(2018, 01, 25);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Issues with SceneVariable singleton";
|
||||
yield return "[Fixed] Manual events firing on idle graphs";
|
||||
yield return "[Fixed] Error in scene variable value prediction from prefab graphs";
|
||||
yield return "[Fixed] Typo in Create Dictionary node";
|
||||
yield return "[Fixed] Manual events not firing in flow machines";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
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|
||||
guid: 0b5002b6061e24473a0c1176f6d2b5d8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,25 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_2_4 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_2_4(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override string description => null;
|
||||
public override SemanticVersion version => "1.2.4";
|
||||
public override DateTime date => new DateTime(2018, 02, 26);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Missing scene variable options";
|
||||
yield return "[Fixed] Set scene variable causing exception";
|
||||
yield return "[Changed] Coroutine runner to parent game object";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 914df55d3136f4521b58ca1e68ba06e2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_3_0 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_3_0(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.3.0";
|
||||
public override DateTime date => new DateTime(2018, 04, 06);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Added] Unit connection preservation";
|
||||
yield return "[Refactored] Unit definition error recovery";
|
||||
yield return "[Refactored] Unit port description";
|
||||
yield return "[Fixed] Internal KeyedCollection NullReferenceException";
|
||||
yield return "[Fixed] Non-component UnityEngine.Object drag & drop";
|
||||
yield return "[Added] Multiple graph outputs warning";
|
||||
yield return "[Fixed] Conversion errors for missing component prediction";
|
||||
yield return "[Fixed] Dictionary units not caching input";
|
||||
yield return "[Fixed] Null warning for nullable value types";
|
||||
yield return "[Added] Inline inspector for nullable value types";
|
||||
yield return "[Fixed] Unit heading text cutoff when zoomed out";
|
||||
yield return "[Fixed] CreateDictionary class name typo";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 51f3caa8a9e6f482cb251b6ff8805486
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,145 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_0 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_0(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.0";
|
||||
public override DateTime date => new DateTime(2018, 07, 13);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Added] Coroutine flow toggle on events";
|
||||
yield return "[Added] Support for wait units in loops and sequences";
|
||||
yield return "[Added] Support for gizmos and in-editor events";
|
||||
yield return "[Added] Local port caching";
|
||||
yield return "[Added] Flow variables";
|
||||
yield return "[Added] Try, Catch and Throw units";
|
||||
yield return "[Added] Timer unit";
|
||||
yield return "[Added] Cooldown unit";
|
||||
yield return "[Added] Once unit";
|
||||
yield return "[Added] Wait For Flow unit";
|
||||
yield return "[Added] Select On Flow unit";
|
||||
yield return "[Added] Toggle Flow and Toggle Value units";
|
||||
yield return "[Added] On Animator Move and On Animator IK events";
|
||||
yield return "[Added] Drag, Drop, Scroll, Move, Cancel and Submit GUI events";
|
||||
yield return "[Added] Chainable option for set and invoke units";
|
||||
yield return "[Added] Literal option in Unity object drag & drop";
|
||||
yield return "[Optimized] Event triggering and trickling";
|
||||
yield return "[Optimized] Play mode entry";
|
||||
yield return "[Changed] Break Loop icon";
|
||||
yield return "[Changed] Debug icon";
|
||||
yield return "[Obsoleted] On Timer Elapsed event";
|
||||
yield return "[Fixed] Literal failing to render missing types";
|
||||
yield return "[Fixed] Missing types causing errors in the fuzzy finder";
|
||||
yield return "[Fixed] Switch and other units not appearing in the fuzzy finder";
|
||||
yield return "[Fixed] Various naming issues and typos in the fuzzy finder";
|
||||
yield return "[Fixed] Missing GameObject from drag & drop";
|
||||
yield return "[Fixed] Replaced obsolete Unity members";
|
||||
yield return "[Fixed] Typo in Insert List Item";
|
||||
yield return "[Fixed] Recursive value fetching analysis";
|
||||
yield return "[Fixed] Adaptive field widths on literals";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_0f4 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_0f4(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.0f4";
|
||||
public override DateTime date => new DateTime(2018, 08, 02);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] GraphPointerException when using loops and sequences with super units";
|
||||
yield return "[Fixed] Error when undoing events with input ports";
|
||||
yield return "[Fixed] Scene references being allowed in macros via drag & drop";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_0f5 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_0f5(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.0f5";
|
||||
public override DateTime date => new DateTime(2018, 08, 14);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Generic classes of Material and Color breaking rich text";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_0f6 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_0f6(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.0f6";
|
||||
public override DateTime date => new DateTime(2018, 09, 06);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Added] Create Struct units for default struct initializers";
|
||||
yield return "[Improved] Shortened constructor units node title";
|
||||
yield return "[Improved] Member unit reflection";
|
||||
yield return "[Fixed] Recursion fake positive when using super units referencing the same macro";
|
||||
yield return "[Fixed] Unit favorites not saving";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_0f10 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_0f10(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.0f10";
|
||||
public override DateTime date => new DateTime(2018, 10, 29);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Changed] Stop coroutines when their parent event stops listening (to fix asynchronous transitions)";
|
||||
yield return "[Fixed] Timer not assigning metrics value outputs in Started flow";
|
||||
yield return "[Fixed] P/Invoke parameters marked with [Out] but without out keyword not showing on units";
|
||||
yield return "[Fixed] Height not updating on literal widgets for custom property drawers";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_0f11 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_0f11(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.0f11";
|
||||
public override DateTime date => new DateTime(2018, 11, 08);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Formula units not caching input parameters";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e2e9bd39536a24cc7b4597a9d712cf91
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,29 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_1 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_1(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.1";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 01, 22);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Reverted Formula unit caching behaviour to 1.4.0f10";
|
||||
yield return "[Added] Cache arguments option to Formula unit";
|
||||
yield return "[Fixed] Issue where automated coroutine stop would error if it exited during its first frame";
|
||||
yield return "[Added] Warning when a unit connection fails to get created during deserialization";
|
||||
yield return "[Fixed] Bug where interned graph reference with destroyed root object would match alive reference when exiting play mode";
|
||||
yield return "[Fixed] Issue where scene variable prediction would try to instantiate infinite scene variable singletons in prefab isolation stage";
|
||||
yield return "[Fixed] Improved error recovery in AOT stubs lookup for Expose unit";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 559c12ac10f9d41c59ecddd2f183d7d3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_10 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_10(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.10";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 12, 13);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Changed] Behaviour of Wait Until and Wait While unit to check the condition on their entry flow instead of creating new flows at every frame";
|
||||
yield return "[Fixed] Threading exception when comparing destroyed self object on background thread in unit option tree";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 205b259773bb848f5b9140a1b8bad6df
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,23 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_2 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_2(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.2";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 04, 03);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Fixed custom unit types defined in assembly definition files not being included in unit options";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2b77970be97c9406697a53cdb575f692
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_3 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_3(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.3";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 04, 29);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Issue where literal widget failed to render when literal type had failed to deserialize";
|
||||
yield return "[Fixed] Unit header text rendering by disabling word wrapping";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3587d6da02ecd4f56976a4e635866bcd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,23 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_4 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_4(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.4";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 06, 11);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Unity crash due to Mono runtime vtable issue with type unification";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 09d7acc5bdb67457ead96cda5d7e5005
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,23 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_5 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_5(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.5";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 07, 15);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Unity crash due to Mono runtime vtable issue with type unification";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fe62cdbe023904f03b225f9b246fc5f6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_6 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_6(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.6";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 08, 20);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Added] Save Variables unit to circumvent the lack of auto-save event hooks in WebGL";
|
||||
yield return "[Fixed] Port disconnection not adding an undo entry";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 58cb2c4ef1dd746889c6978126ede375
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_7 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_7(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.7";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 09, 26);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Graph stack error when Timer or Cooldown exited super units";
|
||||
yield return "[Optimized] Unit options building by displaying fewer progress bar updates";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f99cc5dee358b492f8b7df887ae4cfa7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,42 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_8 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_8(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.8";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 10, 28);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Memory leak in auto-stopped coroutine";
|
||||
yield return "[Fixed] Memory leak when coroutine is interrupted before disposal of preserved flow stack";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Plugin(BoltFlow.ID)]
|
||||
internal class Changelog_1_4_8f2 : PluginChangelog
|
||||
{
|
||||
public Changelog_1_4_8f2(Plugin plugin) : base(plugin) { }
|
||||
|
||||
public override SemanticVersion version => "1.4.8f2";
|
||||
|
||||
public override DateTime date => new DateTime(2019, 10, 31);
|
||||
|
||||
public override IEnumerable<string> changes
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return "[Fixed] Error when using coroutines in state transition caused by overly aggressive memory leak fix";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a2de589ab38604e128d8eed8afc2d428
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Add table
Add a link
Reference in a new issue