Initial Commit
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace UnityEditor.UI
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{
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[CustomEditor(typeof(Slider), true)]
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[CanEditMultipleObjects]
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/// <summary>
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/// Custom Editor for the Slider Component.
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/// Extend this class to write a custom editor for a component derived from Slider.
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/// </summary>
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public class SliderEditor : SelectableEditor
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{
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SerializedProperty m_Direction;
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SerializedProperty m_FillRect;
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SerializedProperty m_HandleRect;
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SerializedProperty m_MinValue;
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SerializedProperty m_MaxValue;
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SerializedProperty m_WholeNumbers;
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SerializedProperty m_Value;
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SerializedProperty m_OnValueChanged;
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protected override void OnEnable()
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{
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base.OnEnable();
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m_FillRect = serializedObject.FindProperty("m_FillRect");
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m_HandleRect = serializedObject.FindProperty("m_HandleRect");
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m_Direction = serializedObject.FindProperty("m_Direction");
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m_MinValue = serializedObject.FindProperty("m_MinValue");
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m_MaxValue = serializedObject.FindProperty("m_MaxValue");
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m_WholeNumbers = serializedObject.FindProperty("m_WholeNumbers");
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m_Value = serializedObject.FindProperty("m_Value");
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m_OnValueChanged = serializedObject.FindProperty("m_OnValueChanged");
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}
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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EditorGUILayout.Space();
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serializedObject.Update();
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EditorGUILayout.PropertyField(m_FillRect);
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EditorGUILayout.PropertyField(m_HandleRect);
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if (m_FillRect.objectReferenceValue != null || m_HandleRect.objectReferenceValue != null)
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{
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(m_Direction);
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if (EditorGUI.EndChangeCheck())
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{
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Slider.Direction direction = (Slider.Direction)m_Direction.enumValueIndex;
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foreach (var obj in serializedObject.targetObjects)
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{
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Slider slider = obj as Slider;
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slider.SetDirection(direction, true);
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}
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}
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EditorGUI.BeginChangeCheck();
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float newMin = EditorGUILayout.FloatField("Min Value", m_MinValue.floatValue);
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if (EditorGUI.EndChangeCheck() && newMin <= m_MaxValue.floatValue)
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{
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m_MinValue.floatValue = newMin;
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}
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EditorGUI.BeginChangeCheck();
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float newMax = EditorGUILayout.FloatField("Max Value", m_MaxValue.floatValue);
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if (EditorGUI.EndChangeCheck() && newMax >= m_MinValue.floatValue)
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{
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m_MaxValue.floatValue = newMax;
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}
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EditorGUILayout.PropertyField(m_WholeNumbers);
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EditorGUILayout.Slider(m_Value, m_MinValue.floatValue, m_MaxValue.floatValue);
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bool warning = false;
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foreach (var obj in serializedObject.targetObjects)
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{
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Slider slider = obj as Slider;
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Slider.Direction dir = slider.direction;
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if (dir == Slider.Direction.LeftToRight || dir == Slider.Direction.RightToLeft)
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warning = (slider.navigation.mode != Navigation.Mode.Automatic && (slider.FindSelectableOnLeft() != null || slider.FindSelectableOnRight() != null));
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else
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warning = (slider.navigation.mode != Navigation.Mode.Automatic && (slider.FindSelectableOnDown() != null || slider.FindSelectableOnUp() != null));
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}
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if (warning)
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EditorGUILayout.HelpBox("The selected slider direction conflicts with navigation. Not all navigation options may work.", MessageType.Warning);
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// Draw the event notification options
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EditorGUILayout.Space();
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EditorGUILayout.PropertyField(m_OnValueChanged);
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}
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else
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{
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EditorGUILayout.HelpBox("Specify a RectTransform for the slider fill or the slider handle or both. Each must have a parent RectTransform that it can slide within.", MessageType.Info);
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}
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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