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using UnityEngine;
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using UnityEngine.UI;
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namespace UnityEditor.UI
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{
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[CustomPropertyDrawer(typeof(FontData), true)]
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/// <summary>
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/// This is a PropertyDrawer for FontData. It is implemented using the standard Unity PropertyDrawer framework
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/// </summary>
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public class FontDataDrawer : PropertyDrawer
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{
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static private class Styles
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{
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public static GUIStyle alignmentButtonLeft = new GUIStyle(EditorStyles.miniButtonLeft);
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public static GUIStyle alignmentButtonMid = new GUIStyle(EditorStyles.miniButtonMid);
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public static GUIStyle alignmentButtonRight = new GUIStyle(EditorStyles.miniButtonRight);
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public static GUIContent m_EncodingContent;
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public static GUIContent m_LeftAlignText;
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public static GUIContent m_CenterAlignText;
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public static GUIContent m_RightAlignText;
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public static GUIContent m_TopAlignText;
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public static GUIContent m_MiddleAlignText;
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public static GUIContent m_BottomAlignText;
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public static GUIContent m_LeftAlignTextActive;
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public static GUIContent m_CenterAlignTextActive;
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public static GUIContent m_RightAlignTextActive;
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public static GUIContent m_TopAlignTextActive;
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public static GUIContent m_MiddleAlignTextActive;
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public static GUIContent m_BottomAlignTextActive;
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static Styles()
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{
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m_EncodingContent = EditorGUIUtility.TrTextContent("Rich Text", "Use emoticons and colors");
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// Horizontal Alignment Icons
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m_LeftAlignText = EditorGUIUtility.IconContent(@"GUISystem/align_horizontally_left", "Left Align");
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m_CenterAlignText = EditorGUIUtility.IconContent(@"GUISystem/align_horizontally_center", "Center Align");
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m_RightAlignText = EditorGUIUtility.IconContent(@"GUISystem/align_horizontally_right", "Right Align");
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m_LeftAlignTextActive = EditorGUIUtility.IconContent(@"GUISystem/align_horizontally_left_active", "Left Align");
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m_CenterAlignTextActive = EditorGUIUtility.IconContent(@"GUISystem/align_horizontally_center_active", "Center Align");
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m_RightAlignTextActive = EditorGUIUtility.IconContent(@"GUISystem/align_horizontally_right_active", "Right Align");
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// Vertical Alignment Icons
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m_TopAlignText = EditorGUIUtility.IconContent(@"GUISystem/align_vertically_top", "Top Align");
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m_MiddleAlignText = EditorGUIUtility.IconContent(@"GUISystem/align_vertically_center", "Middle Align");
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m_BottomAlignText = EditorGUIUtility.IconContent(@"GUISystem/align_vertically_bottom", "Bottom Align");
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m_TopAlignTextActive = EditorGUIUtility.IconContent(@"GUISystem/align_vertically_top_active", "Top Align");
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m_MiddleAlignTextActive = EditorGUIUtility.IconContent(@"GUISystem/align_vertically_center_active", "Middle Align");
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m_BottomAlignTextActive = EditorGUIUtility.IconContent(@"GUISystem/align_vertically_bottom_active", "Bottom Align");
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FixAlignmentButtonStyles(alignmentButtonLeft, alignmentButtonMid, alignmentButtonRight);
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}
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static void FixAlignmentButtonStyles(params GUIStyle[] styles)
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{
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foreach (GUIStyle style in styles)
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{
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style.padding.left = 2;
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style.padding.right = 2;
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}
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}
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}
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private enum VerticalTextAligment
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{
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Top,
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Middle,
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Bottom
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}
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private enum HorizontalTextAligment
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{
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Left,
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Center,
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Right
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}
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private const int kAlignmentButtonWidth = 20;
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static int s_TextAlignmentHash = "DoTextAligmentControl".GetHashCode();
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private SerializedProperty m_SupportEncoding;
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private SerializedProperty m_Font;
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private SerializedProperty m_FontSize;
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private SerializedProperty m_LineSpacing;
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private SerializedProperty m_FontStyle;
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private SerializedProperty m_ResizeTextForBestFit;
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private SerializedProperty m_ResizeTextMinSize;
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private SerializedProperty m_ResizeTextMaxSize;
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private SerializedProperty m_HorizontalOverflow;
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private SerializedProperty m_VerticalOverflow;
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private SerializedProperty m_Alignment;
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private SerializedProperty m_AlignByGeometry;
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private float m_FontFieldfHeight = 0f;
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private float m_FontStyleHeight = 0f;
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private float m_FontSizeHeight = 0f;
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private float m_LineSpacingHeight = 0f;
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private float m_EncodingHeight = 0f;
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private float m_ResizeTextForBestFitHeight = 0f;
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private float m_ResizeTextMinSizeHeight = 0f;
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private float m_ResizeTextMaxSizeHeight = 0f;
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private float m_HorizontalOverflowHeight = 0f;
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private float m_VerticalOverflowHeight = 0f;
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private float m_AlignByGeometryHeight = 0f;
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protected void Init(SerializedProperty property)
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{
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m_SupportEncoding = property.FindPropertyRelative("m_RichText");
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m_Font = property.FindPropertyRelative("m_Font");
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m_FontSize = property.FindPropertyRelative("m_FontSize");
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m_LineSpacing = property.FindPropertyRelative("m_LineSpacing");
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m_FontStyle = property.FindPropertyRelative("m_FontStyle");
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m_ResizeTextForBestFit = property.FindPropertyRelative("m_BestFit");
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m_ResizeTextMinSize = property.FindPropertyRelative("m_MinSize");
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m_ResizeTextMaxSize = property.FindPropertyRelative("m_MaxSize");
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m_HorizontalOverflow = property.FindPropertyRelative("m_HorizontalOverflow");
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m_VerticalOverflow = property.FindPropertyRelative("m_VerticalOverflow");
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m_Alignment = property.FindPropertyRelative("m_Alignment");
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m_AlignByGeometry = property.FindPropertyRelative("m_AlignByGeometry");
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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Init(property);
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m_FontFieldfHeight = EditorGUI.GetPropertyHeight(m_Font);
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m_FontStyleHeight = EditorGUI.GetPropertyHeight(m_FontStyle);
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m_FontSizeHeight = EditorGUI.GetPropertyHeight(m_FontSize);
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m_LineSpacingHeight = EditorGUI.GetPropertyHeight(m_LineSpacing);
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m_EncodingHeight = EditorGUI.GetPropertyHeight(m_SupportEncoding);
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m_ResizeTextForBestFitHeight = EditorGUI.GetPropertyHeight(m_ResizeTextForBestFit);
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m_ResizeTextMinSizeHeight = EditorGUI.GetPropertyHeight(m_ResizeTextMinSize);
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m_ResizeTextMaxSizeHeight = EditorGUI.GetPropertyHeight(m_ResizeTextMaxSize);
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m_HorizontalOverflowHeight = EditorGUI.GetPropertyHeight(m_HorizontalOverflow);
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m_VerticalOverflowHeight = EditorGUI.GetPropertyHeight(m_VerticalOverflow);
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m_AlignByGeometryHeight = EditorGUI.GetPropertyHeight(m_AlignByGeometry);
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var height = m_FontFieldfHeight
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+ m_FontStyleHeight
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+ m_FontSizeHeight
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+ m_LineSpacingHeight
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+ m_EncodingHeight
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+ m_ResizeTextForBestFitHeight
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+ m_HorizontalOverflowHeight
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+ m_VerticalOverflowHeight
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+ EditorGUIUtility.singleLineHeight * 3
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+ EditorGUIUtility.standardVerticalSpacing * 10
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+ m_AlignByGeometryHeight;
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if (m_ResizeTextForBestFit.boolValue)
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{
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height += m_ResizeTextMinSizeHeight
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+ m_ResizeTextMaxSizeHeight
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+ EditorGUIUtility.standardVerticalSpacing * 2;
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}
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return height;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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Init(property);
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Rect rect = position;
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rect.height = EditorGUIUtility.singleLineHeight;
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EditorGUI.LabelField(rect, "Character", EditorStyles.boldLabel);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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++EditorGUI.indentLevel;
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{
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Font font = m_Font.objectReferenceValue as Font;
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rect.height = m_FontFieldfHeight;
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EditorGUI.BeginChangeCheck();
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EditorGUI.PropertyField(rect, m_Font);
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if (EditorGUI.EndChangeCheck())
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{
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font = m_Font.objectReferenceValue as Font;
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if (font != null && !font.dynamic)
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m_FontSize.intValue = font.fontSize;
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}
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_FontStyleHeight;
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using (new EditorGUI.DisabledScope(!m_Font.hasMultipleDifferentValues && font != null && !font.dynamic))
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{
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EditorGUI.PropertyField(rect, m_FontStyle);
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}
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_FontSizeHeight;
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EditorGUI.PropertyField(rect, m_FontSize);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_LineSpacingHeight;
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EditorGUI.PropertyField(rect, m_LineSpacing);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_EncodingHeight;
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EditorGUI.PropertyField(rect, m_SupportEncoding, Styles.m_EncodingContent);
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}
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--EditorGUI.indentLevel;
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = EditorGUIUtility.singleLineHeight;
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EditorGUI.LabelField(rect, "Paragraph", EditorStyles.boldLabel);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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++EditorGUI.indentLevel;
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{
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rect.height = EditorGUIUtility.singleLineHeight;
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DoTextAligmentControl(rect, m_Alignment);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_HorizontalOverflowHeight;
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EditorGUI.PropertyField(rect, m_AlignByGeometry);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_HorizontalOverflowHeight;
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EditorGUI.PropertyField(rect, m_HorizontalOverflow);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_VerticalOverflowHeight;
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EditorGUI.PropertyField(rect, m_VerticalOverflow);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_ResizeTextMaxSizeHeight;
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EditorGUI.PropertyField(rect, m_ResizeTextForBestFit);
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if (m_ResizeTextForBestFit.boolValue)
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{
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_ResizeTextMinSizeHeight;
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EditorGUI.PropertyField(rect, m_ResizeTextMinSize);
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rect.y += rect.height + EditorGUIUtility.standardVerticalSpacing;
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rect.height = m_ResizeTextMaxSizeHeight;
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EditorGUI.PropertyField(rect, m_ResizeTextMaxSize);
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}
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}
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--EditorGUI.indentLevel;
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}
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private void DoTextAligmentControl(Rect position, SerializedProperty alignment)
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{
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GUIContent alingmentContent = EditorGUIUtility.TrTextContent("Alignment");
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int id = EditorGUIUtility.GetControlID(s_TextAlignmentHash, FocusType.Keyboard, position);
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EditorGUIUtility.SetIconSize(new Vector2(15, 15));
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EditorGUI.BeginProperty(position, alingmentContent, alignment);
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{
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Rect controlArea = EditorGUI.PrefixLabel(position, id, alingmentContent);
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float width = kAlignmentButtonWidth * 3;
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float spacing = Mathf.Clamp(controlArea.width - width * 2, 2, 10);
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Rect horizontalAligment = new Rect(controlArea.x, controlArea.y, width, controlArea.height);
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Rect verticalAligment = new Rect(horizontalAligment.xMax + spacing, controlArea.y, width, controlArea.height);
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DoHorizontalAligmentControl(horizontalAligment, alignment);
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DoVerticalAligmentControl(verticalAligment, alignment);
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}
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EditorGUI.EndProperty();
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EditorGUIUtility.SetIconSize(Vector2.zero);
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}
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private static void DoHorizontalAligmentControl(Rect position, SerializedProperty alignment)
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{
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TextAnchor ta = (TextAnchor)alignment.intValue;
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HorizontalTextAligment horizontalAlignment = GetHorizontalAlignment(ta);
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bool leftAlign = (horizontalAlignment == HorizontalTextAligment.Left);
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bool centerAlign = (horizontalAlignment == HorizontalTextAligment.Center);
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bool rightAlign = (horizontalAlignment == HorizontalTextAligment.Right);
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if (alignment.hasMultipleDifferentValues)
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{
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foreach (var obj in alignment.serializedObject.targetObjects)
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{
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Text text = obj as Text;
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horizontalAlignment = GetHorizontalAlignment(text.alignment);
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leftAlign = leftAlign || (horizontalAlignment == HorizontalTextAligment.Left);
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centerAlign = centerAlign || (horizontalAlignment == HorizontalTextAligment.Center);
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rightAlign = rightAlign || (horizontalAlignment == HorizontalTextAligment.Right);
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}
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}
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position.width = kAlignmentButtonWidth;
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EditorGUI.BeginChangeCheck();
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EditorToggle(position, leftAlign, leftAlign ? Styles.m_LeftAlignTextActive : Styles.m_LeftAlignText, Styles.alignmentButtonLeft);
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if (EditorGUI.EndChangeCheck())
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{
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SetHorizontalAlignment(alignment, HorizontalTextAligment.Left);
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}
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position.x += position.width;
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EditorGUI.BeginChangeCheck();
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EditorToggle(position, centerAlign, centerAlign ? Styles.m_CenterAlignTextActive : Styles.m_CenterAlignText, Styles.alignmentButtonMid);
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if (EditorGUI.EndChangeCheck())
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{
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SetHorizontalAlignment(alignment, HorizontalTextAligment.Center);
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}
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position.x += position.width;
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EditorGUI.BeginChangeCheck();
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EditorToggle(position, rightAlign, rightAlign ? Styles.m_RightAlignTextActive : Styles.m_RightAlignText, Styles.alignmentButtonRight);
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if (EditorGUI.EndChangeCheck())
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{
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SetHorizontalAlignment(alignment, HorizontalTextAligment.Right);
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}
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}
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private static void DoVerticalAligmentControl(Rect position, SerializedProperty alignment)
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{
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TextAnchor ta = (TextAnchor)alignment.intValue;
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VerticalTextAligment verticalTextAligment = GetVerticalAlignment(ta);
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bool topAlign = (verticalTextAligment == VerticalTextAligment.Top);
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bool middleAlign = (verticalTextAligment == VerticalTextAligment.Middle);
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bool bottomAlign = (verticalTextAligment == VerticalTextAligment.Bottom);
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if (alignment.hasMultipleDifferentValues)
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{
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foreach (var obj in alignment.serializedObject.targetObjects)
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{
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Text text = obj as Text;
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TextAnchor textAlignment = text.alignment;
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verticalTextAligment = GetVerticalAlignment(textAlignment);
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topAlign = topAlign || (verticalTextAligment == VerticalTextAligment.Top);
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middleAlign = middleAlign || (verticalTextAligment == VerticalTextAligment.Middle);
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bottomAlign = bottomAlign || (verticalTextAligment == VerticalTextAligment.Bottom);
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}
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}
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position.width = kAlignmentButtonWidth;
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// position.x += position.width;
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EditorGUI.BeginChangeCheck();
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EditorToggle(position, topAlign, topAlign ? Styles.m_TopAlignTextActive : Styles.m_TopAlignText, Styles.alignmentButtonLeft);
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if (EditorGUI.EndChangeCheck())
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{
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SetVerticalAlignment(alignment, VerticalTextAligment.Top);
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}
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position.x += position.width;
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EditorGUI.BeginChangeCheck();
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EditorToggle(position, middleAlign, middleAlign ? Styles.m_MiddleAlignTextActive : Styles.m_MiddleAlignText, Styles.alignmentButtonMid);
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if (EditorGUI.EndChangeCheck())
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{
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SetVerticalAlignment(alignment, VerticalTextAligment.Middle);
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}
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position.x += position.width;
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EditorGUI.BeginChangeCheck();
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EditorToggle(position, bottomAlign, bottomAlign ? Styles.m_BottomAlignTextActive : Styles.m_BottomAlignText, Styles.alignmentButtonRight);
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if (EditorGUI.EndChangeCheck())
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{
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SetVerticalAlignment(alignment, VerticalTextAligment.Bottom);
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}
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}
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private static bool EditorToggle(Rect position, bool value, GUIContent content, GUIStyle style)
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{
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int hashCode = "AlignToggle".GetHashCode();
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int id = EditorGUIUtility.GetControlID(hashCode, FocusType.Keyboard, position);
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Event evt = Event.current;
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// Toggle selected toggle on space or return key
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if (EditorGUIUtility.keyboardControl == id && evt.type == EventType.KeyDown && (evt.keyCode == KeyCode.Space || evt.keyCode == KeyCode.Return || evt.keyCode == KeyCode.KeypadEnter))
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{
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value = !value;
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evt.Use();
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GUI.changed = true;
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}
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if (evt.type == EventType.KeyDown && Event.current.button == 0 && position.Contains(Event.current.mousePosition))
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{
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GUIUtility.keyboardControl = id;
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EditorGUIUtility.editingTextField = false;
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HandleUtility.Repaint();
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}
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bool returnValue = GUI.Toggle(position, id, value, content, style);
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return returnValue;
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}
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private static HorizontalTextAligment GetHorizontalAlignment(TextAnchor ta)
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{
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switch (ta)
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{
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case TextAnchor.MiddleCenter:
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case TextAnchor.UpperCenter:
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case TextAnchor.LowerCenter:
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return HorizontalTextAligment.Center;
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case TextAnchor.UpperRight:
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case TextAnchor.MiddleRight:
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case TextAnchor.LowerRight:
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return HorizontalTextAligment.Right;
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case TextAnchor.UpperLeft:
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case TextAnchor.MiddleLeft:
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case TextAnchor.LowerLeft:
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return HorizontalTextAligment.Left;
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}
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return HorizontalTextAligment.Left;
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}
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private static VerticalTextAligment GetVerticalAlignment(TextAnchor ta)
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{
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switch (ta)
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{
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case TextAnchor.UpperLeft:
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case TextAnchor.UpperCenter:
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case TextAnchor.UpperRight:
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return VerticalTextAligment.Top;
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case TextAnchor.MiddleLeft:
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case TextAnchor.MiddleCenter:
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case TextAnchor.MiddleRight:
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return VerticalTextAligment.Middle;
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case TextAnchor.LowerLeft:
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case TextAnchor.LowerCenter:
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case TextAnchor.LowerRight:
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return VerticalTextAligment.Bottom;
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}
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return VerticalTextAligment.Top;
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}
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// We can't go through serialized properties here since we're showing two controls for a single SerializzedProperty.
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private static void SetHorizontalAlignment(SerializedProperty alignment, HorizontalTextAligment horizontalAlignment)
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{
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foreach (var obj in alignment.serializedObject.targetObjects)
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{
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Text text = obj as Text;
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VerticalTextAligment currentVerticalAligment = GetVerticalAlignment(text.alignment);
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Undo.RecordObject(text, "Horizontal Alignment");
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text.alignment = GetAnchor(currentVerticalAligment, horizontalAlignment);
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EditorUtility.SetDirty(obj);
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}
|
||||
}
|
||||
|
||||
private static void SetVerticalAlignment(SerializedProperty alignment, VerticalTextAligment verticalAlignment)
|
||||
{
|
||||
foreach (var obj in alignment.serializedObject.targetObjects)
|
||||
{
|
||||
Text text = obj as Text;
|
||||
HorizontalTextAligment currentHorizontalAligment = GetHorizontalAlignment(text.alignment);
|
||||
Undo.RecordObject(text, "Vertical Alignment");
|
||||
text.alignment = GetAnchor(verticalAlignment, currentHorizontalAligment);
|
||||
EditorUtility.SetDirty(obj);
|
||||
}
|
||||
}
|
||||
|
||||
private static TextAnchor GetAnchor(VerticalTextAligment verticalTextAligment, HorizontalTextAligment horizontalTextAligment)
|
||||
{
|
||||
TextAnchor ac = TextAnchor.UpperLeft;
|
||||
|
||||
switch (horizontalTextAligment)
|
||||
{
|
||||
case HorizontalTextAligment.Left:
|
||||
switch (verticalTextAligment)
|
||||
{
|
||||
case VerticalTextAligment.Bottom:
|
||||
ac = TextAnchor.LowerLeft;
|
||||
break;
|
||||
case VerticalTextAligment.Middle:
|
||||
ac = TextAnchor.MiddleLeft;
|
||||
break;
|
||||
default:
|
||||
ac = TextAnchor.UpperLeft;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case HorizontalTextAligment.Center:
|
||||
switch (verticalTextAligment)
|
||||
{
|
||||
case VerticalTextAligment.Bottom:
|
||||
ac = TextAnchor.LowerCenter;
|
||||
break;
|
||||
case VerticalTextAligment.Middle:
|
||||
ac = TextAnchor.MiddleCenter;
|
||||
break;
|
||||
default:
|
||||
ac = TextAnchor.UpperCenter;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
switch (verticalTextAligment)
|
||||
{
|
||||
case VerticalTextAligment.Bottom:
|
||||
ac = TextAnchor.LowerRight;
|
||||
break;
|
||||
case VerticalTextAligment.Middle:
|
||||
ac = TextAnchor.MiddleRight;
|
||||
break;
|
||||
default:
|
||||
ac = TextAnchor.UpperRight;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return ac;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue