Initial Commit
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityEditor.Timeline
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{
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class MoveItemModeReplace : IMoveItemMode, IMoveItemDrawer
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{
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public void OnTrackDetach(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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// Nothing
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}
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public void HandleTrackSwitch(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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// Nothing
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}
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public bool AllowTrackSwitch()
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{
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return true;
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}
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public double AdjustStartTime(WindowState state, ItemsPerTrack itemsGroup, double time)
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{
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return time;
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}
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public void OnModeClutchEnter(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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// TODO
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}
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public void OnModeClutchExit(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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// TODO
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}
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public void BeginMove(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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foreach (var itemsGroup in itemsGroups)
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{
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EditModeUtils.SetParentTrack(itemsGroup.items, null);
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}
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}
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public void UpdateMove(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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// Nothing
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}
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public void FinishMove(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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EditModeReplaceUtils.Insert(itemsGroups);
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}
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public bool ValidateMove(ItemsPerTrack itemsGroup)
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{
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return true;
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}
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public void DrawGUI(WindowState state, IEnumerable<MovingItems> movingItems, Color color)
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{
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var operationWillReplace = false;
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foreach (var itemsPerTrack in movingItems)
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{
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var bounds = itemsPerTrack.onTrackItemsBounds;
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var counter = 0;
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foreach (var item in itemsPerTrack.items)
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{
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if (EditModeUtils.GetFirstIntersectedItem(itemsPerTrack.items, item.start) != null)
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{
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EditModeGUIUtils.DrawBoundsEdge(bounds[counter], color, TrimEdge.Start);
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operationWillReplace = true;
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}
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if (EditModeUtils.GetFirstIntersectedItem(itemsPerTrack.items, item.end) != null)
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{
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EditModeGUIUtils.DrawBoundsEdge(bounds[counter], color, TrimEdge.End);
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operationWillReplace = true;
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}
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counter++;
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// TODO Display swallowed clips?
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}
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}
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if (operationWillReplace)
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{
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TimelineCursors.SetCursor(TimelineCursors.CursorType.Replace);
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}
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else
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{
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TimelineCursors.ClearCursor();
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}
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}
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}
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}
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