Initial Commit
This commit is contained in:
parent
53eb92e9af
commit
270ab7d11f
15341 changed files with 700234 additions and 0 deletions
|
@ -0,0 +1,109 @@
|
|||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
namespace TMPro
|
||||
{
|
||||
|
||||
[Serializable][ExcludeFromPresetAttribute]
|
||||
public class TMP_StyleSheet : ScriptableObject
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
internal List<TMP_Style> styles
|
||||
{
|
||||
get { return m_StyleList; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
private List<TMP_Style> m_StyleList = new List<TMP_Style>(1);
|
||||
private Dictionary<int, TMP_Style> m_StyleLookupDictionary;
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
LoadStyleDictionaryInternal();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the Style for the given hash code value.
|
||||
/// </summary>
|
||||
/// <param name="hashCode">Hash code of the style.</param>
|
||||
/// <returns>The style matching the hash code.</returns>
|
||||
public TMP_Style GetStyle(int hashCode)
|
||||
{
|
||||
if (m_StyleLookupDictionary == null)
|
||||
LoadStyleDictionaryInternal();
|
||||
|
||||
TMP_Style style;
|
||||
|
||||
if (m_StyleLookupDictionary.TryGetValue(hashCode, out style))
|
||||
return style;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the Style for the given name.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the style.</param>
|
||||
/// <returns>The style if found.</returns>
|
||||
public TMP_Style GetStyle(string name)
|
||||
{
|
||||
if (m_StyleLookupDictionary == null)
|
||||
LoadStyleDictionaryInternal();
|
||||
|
||||
int hashCode = TMP_TextParsingUtilities.GetHashCode(name);
|
||||
TMP_Style style;
|
||||
|
||||
if (m_StyleLookupDictionary.TryGetValue(hashCode, out style))
|
||||
return style;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Function to refresh the Style Dictionary.
|
||||
/// </summary>
|
||||
public void RefreshStyles()
|
||||
{
|
||||
LoadStyleDictionaryInternal();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
private void LoadStyleDictionaryInternal()
|
||||
{
|
||||
if (m_StyleLookupDictionary == null)
|
||||
m_StyleLookupDictionary = new Dictionary<int, TMP_Style>();
|
||||
else
|
||||
m_StyleLookupDictionary.Clear();
|
||||
|
||||
// Read Styles from style list and store them into dictionary for faster access.
|
||||
for (int i = 0; i < m_StyleList.Count; i++)
|
||||
{
|
||||
m_StyleList[i].RefreshStyle();
|
||||
|
||||
if (!m_StyleLookupDictionary.ContainsKey(m_StyleList[i].hashCode))
|
||||
m_StyleLookupDictionary.Add(m_StyleList[i].hashCode, m_StyleList[i]);
|
||||
}
|
||||
|
||||
// Add Normal Style if it does not already exists
|
||||
int normalStyleHashCode = TMP_TextParsingUtilities.GetHashCode("Normal");
|
||||
if (!m_StyleLookupDictionary.ContainsKey(normalStyleHashCode))
|
||||
{
|
||||
TMP_Style style = new TMP_Style("Normal", string.Empty, string.Empty);
|
||||
m_StyleList.Add(style);
|
||||
m_StyleLookupDictionary.Add(normalStyleHashCode, style);
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
//// Event to update objects when styles are changed in the editor.
|
||||
TMPro_EventManager.ON_TEXT_STYLE_PROPERTY_CHANGED(true);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue