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using System;
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namespace UnityEditor.TestTools.TestRunner.Api
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{
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/// <summary>
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/// A flag indicating whether to run Edit Mode or Play Mode tests.
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/// </summary>
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[Flags]
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public enum TestMode
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{
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/// <summary>
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/// Run EditMode tests.
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/// </summary>
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EditMode = 1 << 0,
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/// <summary>
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/// Run PlayMode tests.
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/// </summary>
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PlayMode = 1 << 1
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}
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}
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