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namespace UnityEditor.TestTools.TestRunner.Api
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{
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/// <summary>
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/// Callbacks in the <see cref="TestRunnerApi"/> for the test stages when running tests.
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/// </summary>
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public interface ICallbacks
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{
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/// <summary>
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/// A callback invoked when a test run is started.
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/// </summary>
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/// <param name="testsToRun">The full loaded test tree.</param>
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void RunStarted(ITestAdaptor testsToRun);
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/// <summary>
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/// A callback invoked when a test run is finished.
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/// </summary>
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/// <param name="result">The result of the test run.</param>
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void RunFinished(ITestResultAdaptor result);
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/// <summary>
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/// A callback invoked when each individual node of the test tree has started executing.
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/// </summary>
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/// <param name="test">The test node currently executed.</param>
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void TestStarted(ITestAdaptor test);
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/// <summary>
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/// A callback invoked when each individual node of the test tree has finished executing.
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/// </summary>
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/// <param name="result">The result of the test tree node after it had been executed.</param>
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void TestFinished(ITestResultAdaptor result);
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}
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}
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