Initial Commit

This commit is contained in:
Sebastian Cabrera 2021-08-02 05:44:37 -04:00
parent 53eb92e9af
commit 270ab7d11f
15341 changed files with 700234 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Reflection;
using MLAPI;
using MLAPI.NetworkVariable;
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(NetworkBehaviour), true)]
[CanEditMultipleObjects]
public class NetworkBehaviourEditor : Editor
{
private bool m_Initialized;
private readonly List<string> m_NetworkVariableNames = new List<string>();
private readonly Dictionary<string, FieldInfo> m_NetworkVariableFields = new Dictionary<string, FieldInfo>();
private readonly Dictionary<string, object> m_NetworkVariableObjects = new Dictionary<string, object>();
private GUIContent m_NetworkVariableLabelGuiContent;
private void Init(MonoScript script)
{
m_Initialized = true;
m_NetworkVariableNames.Clear();
m_NetworkVariableFields.Clear();
m_NetworkVariableObjects.Clear();
m_NetworkVariableLabelGuiContent = new GUIContent("NetworkVariable", "This variable is a NetworkVariable. It can not be serialized and can only be changed during runtime.");
var fields = script.GetClass().GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy);
for (int i = 0; i < fields.Length; i++)
{
var ft = fields[i].FieldType;
if (ft.IsGenericType && ft.GetGenericTypeDefinition() == typeof(NetworkVariable<>) && !fields[i].IsDefined(typeof(HideInInspector), true))
{
m_NetworkVariableNames.Add(fields[i].Name);
m_NetworkVariableFields.Add(fields[i].Name, fields[i]);
}
}
}
private void RenderNetworkVariable(int index)
{
if (!m_NetworkVariableFields.ContainsKey(m_NetworkVariableNames[index]))
{
serializedObject.Update();
var scriptProperty = serializedObject.FindProperty("m_Script");
if (scriptProperty == null) return;
var targetScript = scriptProperty.objectReferenceValue as MonoScript;
Init(targetScript);
}
object value = m_NetworkVariableFields[m_NetworkVariableNames[index]].GetValue(target);
if (value == null)
{
var fieldType = m_NetworkVariableFields[m_NetworkVariableNames[index]].FieldType;
var networkVariable = (INetworkVariable)Activator.CreateInstance(fieldType, true);
m_NetworkVariableFields[m_NetworkVariableNames[index]].SetValue(target, networkVariable);
}
var type = m_NetworkVariableFields[m_NetworkVariableNames[index]].GetValue(target).GetType();
var genericType = type.GetGenericArguments()[0];
EditorGUILayout.BeginHorizontal();
if (genericType == typeof(string))
{
var networkVariable = (NetworkVariable<string>)m_NetworkVariableFields[m_NetworkVariableNames[index]].GetValue(target);
networkVariable.Value = EditorGUILayout.TextField(m_NetworkVariableNames[index], networkVariable.Value);
}
else if (genericType.IsValueType)
{
var method = typeof(NetworkBehaviourEditor).GetMethod("RenderNetworkVariableValueType", BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy | BindingFlags.NonPublic);
var genericMethod = method.MakeGenericMethod(genericType);
genericMethod.Invoke(this, new[] { (object)index });
}
else
{
EditorGUILayout.LabelField("Type not renderable");
}
GUILayout.Label(m_NetworkVariableLabelGuiContent, EditorStyles.miniLabel, GUILayout.Width(EditorStyles.miniLabel.CalcSize(m_NetworkVariableLabelGuiContent).x));
EditorGUILayout.EndHorizontal();
}
private void RenderNetworkVariableValueType<T>(int index) where T : struct
{
var networkVariable = (NetworkVariable<T>)m_NetworkVariableFields[m_NetworkVariableNames[index]].GetValue(target);
var type = typeof(T);
object val = networkVariable.Value;
string name = m_NetworkVariableNames[index];
if (NetworkManager.Singleton != null && NetworkManager.Singleton.IsListening)
{
if (type == typeof(int)) val = EditorGUILayout.IntField(name, (int)val);
else if (type == typeof(uint)) val = (uint)EditorGUILayout.LongField(name, (long)((uint)val));
else if (type == typeof(short)) val = (short)EditorGUILayout.IntField(name, (int)((short)val));
else if (type == typeof(ushort)) val = (ushort)EditorGUILayout.IntField(name, (int)((ushort)val));
else if (type == typeof(sbyte)) val = (sbyte)EditorGUILayout.IntField(name, (int)((sbyte)val));
else if (type == typeof(byte)) val = (byte)EditorGUILayout.IntField(name, (int)((byte)val));
else if (type == typeof(long)) val = EditorGUILayout.LongField(name, (long)val);
else if (type == typeof(ulong)) val = (ulong)EditorGUILayout.LongField(name, (long)((ulong)val));
else if (type == typeof(bool)) val = EditorGUILayout.Toggle(name, (bool)val);
else if (type == typeof(string)) val = EditorGUILayout.TextField(name, (string)val);
else if (type.IsEnum) val = EditorGUILayout.EnumPopup(name, (Enum)val);
else EditorGUILayout.LabelField("Type not renderable");
networkVariable.Value = (T)val;
}
else
{
EditorGUILayout.LabelField(name, EditorStyles.wordWrappedLabel);
EditorGUILayout.SelectableLabel(val.ToString(), EditorStyles.wordWrappedLabel);
}
}
public override void OnInspectorGUI()
{
if (!m_Initialized)
{
serializedObject.Update();
var scriptProperty = serializedObject.FindProperty("m_Script");
if (scriptProperty == null) return;
var targetScript = scriptProperty.objectReferenceValue as MonoScript;
Init(targetScript);
}
EditorGUI.BeginChangeCheck();
serializedObject.Update();
for (int i = 0; i < m_NetworkVariableNames.Count; i++)
{
RenderNetworkVariable(i);
}
var property = serializedObject.GetIterator();
bool expanded = true;
while (property.NextVisible(expanded))
{
if (property.propertyType == SerializedPropertyType.ObjectReference)
{
if (property.name == "m_Script") EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.PropertyField(property, true);
if (property.name == "m_Script") EditorGUI.EndDisabledGroup();
}
else
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.PropertyField(property, true);
EditorGUILayout.EndHorizontal();
}
expanded = false;
}
serializedObject.ApplyModifiedProperties();
EditorGUI.EndChangeCheck();
}
}
}