Initial Commit
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using MLAPI;
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using MLAPI.NetworkVariable;
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using UnityEngine;
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namespace UnityEditor
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{
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[CustomEditor(typeof(NetworkBehaviour), true)]
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[CanEditMultipleObjects]
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public class NetworkBehaviourEditor : Editor
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{
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private bool m_Initialized;
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private readonly List<string> m_NetworkVariableNames = new List<string>();
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private readonly Dictionary<string, FieldInfo> m_NetworkVariableFields = new Dictionary<string, FieldInfo>();
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private readonly Dictionary<string, object> m_NetworkVariableObjects = new Dictionary<string, object>();
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private GUIContent m_NetworkVariableLabelGuiContent;
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private void Init(MonoScript script)
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{
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m_Initialized = true;
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m_NetworkVariableNames.Clear();
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m_NetworkVariableFields.Clear();
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m_NetworkVariableObjects.Clear();
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m_NetworkVariableLabelGuiContent = new GUIContent("NetworkVariable", "This variable is a NetworkVariable. It can not be serialized and can only be changed during runtime.");
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var fields = script.GetClass().GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy);
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for (int i = 0; i < fields.Length; i++)
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{
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var ft = fields[i].FieldType;
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if (ft.IsGenericType && ft.GetGenericTypeDefinition() == typeof(NetworkVariable<>) && !fields[i].IsDefined(typeof(HideInInspector), true))
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{
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m_NetworkVariableNames.Add(fields[i].Name);
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m_NetworkVariableFields.Add(fields[i].Name, fields[i]);
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}
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}
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}
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private void RenderNetworkVariable(int index)
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{
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if (!m_NetworkVariableFields.ContainsKey(m_NetworkVariableNames[index]))
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{
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serializedObject.Update();
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var scriptProperty = serializedObject.FindProperty("m_Script");
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if (scriptProperty == null) return;
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var targetScript = scriptProperty.objectReferenceValue as MonoScript;
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Init(targetScript);
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}
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object value = m_NetworkVariableFields[m_NetworkVariableNames[index]].GetValue(target);
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if (value == null)
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{
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var fieldType = m_NetworkVariableFields[m_NetworkVariableNames[index]].FieldType;
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var networkVariable = (INetworkVariable)Activator.CreateInstance(fieldType, true);
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m_NetworkVariableFields[m_NetworkVariableNames[index]].SetValue(target, networkVariable);
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}
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var type = m_NetworkVariableFields[m_NetworkVariableNames[index]].GetValue(target).GetType();
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var genericType = type.GetGenericArguments()[0];
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EditorGUILayout.BeginHorizontal();
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if (genericType == typeof(string))
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{
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var networkVariable = (NetworkVariable<string>)m_NetworkVariableFields[m_NetworkVariableNames[index]].GetValue(target);
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networkVariable.Value = EditorGUILayout.TextField(m_NetworkVariableNames[index], networkVariable.Value);
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}
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else if (genericType.IsValueType)
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{
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var method = typeof(NetworkBehaviourEditor).GetMethod("RenderNetworkVariableValueType", BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy | BindingFlags.NonPublic);
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var genericMethod = method.MakeGenericMethod(genericType);
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genericMethod.Invoke(this, new[] { (object)index });
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}
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else
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{
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EditorGUILayout.LabelField("Type not renderable");
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}
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GUILayout.Label(m_NetworkVariableLabelGuiContent, EditorStyles.miniLabel, GUILayout.Width(EditorStyles.miniLabel.CalcSize(m_NetworkVariableLabelGuiContent).x));
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EditorGUILayout.EndHorizontal();
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}
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private void RenderNetworkVariableValueType<T>(int index) where T : struct
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{
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var networkVariable = (NetworkVariable<T>)m_NetworkVariableFields[m_NetworkVariableNames[index]].GetValue(target);
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var type = typeof(T);
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object val = networkVariable.Value;
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string name = m_NetworkVariableNames[index];
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if (NetworkManager.Singleton != null && NetworkManager.Singleton.IsListening)
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{
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if (type == typeof(int)) val = EditorGUILayout.IntField(name, (int)val);
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else if (type == typeof(uint)) val = (uint)EditorGUILayout.LongField(name, (long)((uint)val));
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else if (type == typeof(short)) val = (short)EditorGUILayout.IntField(name, (int)((short)val));
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else if (type == typeof(ushort)) val = (ushort)EditorGUILayout.IntField(name, (int)((ushort)val));
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else if (type == typeof(sbyte)) val = (sbyte)EditorGUILayout.IntField(name, (int)((sbyte)val));
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else if (type == typeof(byte)) val = (byte)EditorGUILayout.IntField(name, (int)((byte)val));
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else if (type == typeof(long)) val = EditorGUILayout.LongField(name, (long)val);
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else if (type == typeof(ulong)) val = (ulong)EditorGUILayout.LongField(name, (long)((ulong)val));
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else if (type == typeof(bool)) val = EditorGUILayout.Toggle(name, (bool)val);
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else if (type == typeof(string)) val = EditorGUILayout.TextField(name, (string)val);
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else if (type.IsEnum) val = EditorGUILayout.EnumPopup(name, (Enum)val);
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else EditorGUILayout.LabelField("Type not renderable");
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networkVariable.Value = (T)val;
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}
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else
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{
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EditorGUILayout.LabelField(name, EditorStyles.wordWrappedLabel);
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EditorGUILayout.SelectableLabel(val.ToString(), EditorStyles.wordWrappedLabel);
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}
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}
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public override void OnInspectorGUI()
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{
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if (!m_Initialized)
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{
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serializedObject.Update();
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var scriptProperty = serializedObject.FindProperty("m_Script");
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if (scriptProperty == null) return;
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var targetScript = scriptProperty.objectReferenceValue as MonoScript;
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Init(targetScript);
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}
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EditorGUI.BeginChangeCheck();
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serializedObject.Update();
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for (int i = 0; i < m_NetworkVariableNames.Count; i++)
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{
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RenderNetworkVariable(i);
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}
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var property = serializedObject.GetIterator();
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bool expanded = true;
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while (property.NextVisible(expanded))
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{
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if (property.propertyType == SerializedPropertyType.ObjectReference)
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{
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if (property.name == "m_Script") EditorGUI.BeginDisabledGroup(true);
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EditorGUILayout.PropertyField(property, true);
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if (property.name == "m_Script") EditorGUI.EndDisabledGroup();
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}
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else
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{
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.PropertyField(property, true);
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EditorGUILayout.EndHorizontal();
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}
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expanded = false;
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}
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serializedObject.ApplyModifiedProperties();
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EditorGUI.EndChangeCheck();
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}
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}
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}
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