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using System;
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using Unity.Cloud.Collaborate.Models;
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using Unity.Cloud.Collaborate.Models.Enums;
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using Unity.Cloud.Collaborate.UserInterface;
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namespace Unity.Cloud.Collaborate.Tests.Models
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{
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internal class TestStartModel : IStartModel
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{
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public int requestTurnOnServiceCount;
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public int showServicePageCount;
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public int showLoginPageCount;
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public int showNoSeatPageCount;
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public event Action StateChanged = delegate { };
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public void TriggerStateChanged()
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{
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StateChanged();
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}
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public event Action<ProjectStatus> ProjectStatusChanged = delegate { };
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public void TriggerProjectStatusChanged(ProjectStatus status)
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{
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ProjectStatusChanged(status);
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}
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public ProjectStatus ProjectStatus { get; set; }
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public void OnStart()
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{
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throw new NotImplementedException();
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}
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public void OnStop()
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{
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throw new NotImplementedException();
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}
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public void RestoreState(IWindowCache cache)
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{
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throw new NotImplementedException();
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}
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public void SaveState(IWindowCache cache)
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{
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throw new NotImplementedException();
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}
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public void RequestTurnOnService()
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{
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requestTurnOnServiceCount++;
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}
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public void ShowServicePage()
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{
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showServicePageCount++;
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}
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public void ShowLoginPage()
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{
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showLoginPageCount++;
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}
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public void ShowNoSeatPage()
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{
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showNoSeatPageCount++;
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}
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}
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}
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