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using Unity.Cloud.Collaborate.Presenters;
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namespace Unity.Cloud.Collaborate.Views
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{
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internal interface IStartView : IView<IStartPresenter>
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{
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/// <summary>
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/// Set the text for the view.
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/// </summary>
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string Text { set; }
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/// <summary>
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/// Set the text for the button in the view.
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/// </summary>
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string ButtonText { set; }
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/// <summary>
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/// Set the visibility of the button.
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/// </summary>
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/// <param name="isVisible">True if the button should be visible.</param>
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void SetButtonVisible(bool isVisible);
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}
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}
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