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using System;
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using UnityEngine.UIElements;
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namespace Unity.Cloud.Collaborate.Views.Adapters {
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internal interface IAdapter
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{
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int Height { get; }
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Func<VisualElement> MakeItem { get; }
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Action<VisualElement, int> BindItem { get; }
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int GetEntryCount();
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void RegisterObserver(IAdapterObserver observer);
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void DeregisterObserver(IAdapterObserver observer);
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}
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}
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