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using System;
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using Unity.Cloud.Collaborate.Models.Structures;
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namespace Unity.Cloud.Collaborate.Models
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{
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internal interface IChangesModel : IModel
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{
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/// <summary>
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/// Event triggered when an updated change list is available.
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/// </summary>
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event Action UpdatedChangeList;
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/// <summary>
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/// Event triggered when an updated selection of change list is available.
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/// </summary>
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event Action OnUpdatedSelectedChanges;
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/// <summary>
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/// Event triggered when the busy status changes.
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/// </summary>
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event Action<bool> BusyStatusUpdated;
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/// <summary>
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/// Stored revision summary.
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/// </summary>
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[NotNull]
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string SavedRevisionSummary { get; set; }
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/// <summary>
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/// Stored search query.
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/// </summary>
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[NotNull]
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string SavedSearchQuery { get; set; }
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/// <summary>
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/// Number of toggled entries.
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/// </summary>
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int ToggledCount { get; }
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/// <summary>
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/// Total number of entries.
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/// </summary>
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int TotalCount { get; }
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/// <summary>
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/// Number of conflicted entries.
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/// </summary>
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int ConflictedCount { get; }
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/// <summary>
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/// Whether or not conflicts exist.
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/// </summary>
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bool Conflicted { get; }
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/// <summary>
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/// Whether or not the model is busy with a request.
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/// </summary>
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bool Busy { get; }
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/// <summary>
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/// Request initial data to populate the change list.
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/// </summary>
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void RequestInitialData();
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/// <summary>
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/// Set the value of the toggle for the given path.
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/// </summary>
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/// <param name="path">Path to modify the toggle for.</param>
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/// <param name="toggled">Value to set the toggle to.</param>
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/// <returns>True if more than one entry has had its value change.</returns>
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bool UpdateEntryToggle([NotNull] string path, bool toggled);
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/// <summary>
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/// Get the list of toggled entries. Can be long running in the case of a large change list.
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/// </summary>
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/// <param name="query">Query to filter the entries via.</param>
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/// <returns>The filtered toggled list.</returns>
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[NotNull]
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IReadOnlyList<IChangeEntryData> GetToggledEntries([CanBeNull] string query = null);
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/// <summary>
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/// Get the list of untoggled entries. Can be long running in the case of a large change list.
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/// </summary>
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/// <param name="query">Query to filter the entries via.</param>
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/// <returns>The filtered untoggled list.</returns>
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[NotNull]
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IReadOnlyList<IChangeEntryData> GetUntoggledEntries([CanBeNull] string query = null);
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/// <summary>
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/// Get full list of changes. Can be long running in the case of a large change list.
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/// </summary>
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/// <param name="query">Query to filter the changes with</param>
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/// <returns>The filtered change list.</returns>
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[NotNull]
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IReadOnlyList<IChangeEntryData> GetAllEntries([CanBeNull] string query = null);
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/// <summary>
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/// Get the list of conflicted entries. Can be long running in the case of a large change list.
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/// </summary>
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/// <param name="query">Query to filter the entries via.</param>
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/// <returns>The filtered conflicted list.</returns>
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[NotNull]
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IReadOnlyList<IChangeEntryData> GetConflictedEntries([CanBeNull] string query = null);
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/// <summary>
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/// Request diff of the file at the given path.
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/// </summary>
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/// <param name="path">Path to file to diff.</param>
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void RequestDiffChanges([NotNull] string path);
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/// <summary>
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/// Request discard of the file at the given path.
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/// </summary>
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/// <param name="entry">Entry to discard.</param>
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void RequestDiscard([NotNull] IChangeEntry entry);
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/// <summary>
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/// Request discard of the given list of files.
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/// </summary>
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/// <param name="entries">List of entries to discard.</param>
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void RequestBulkDiscard([NotNull] IReadOnlyList<IChangeEntry> entries);
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/// <summary>
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/// Request publish with the given message and list of files.
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/// </summary>
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/// <param name="message">Message for the revision.</param>
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/// <param name="changes">Changes to publish.</param>
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void RequestPublish([NotNull] string message, [NotNull] IReadOnlyList<IChangeEntry> changes);
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/// <summary>
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/// Show the difference between both version of a conflicted file.
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/// </summary>
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/// <param name="path">Path of the file to show.</param>
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void RequestShowConflictedDifferences([NotNull] string path);
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/// <summary>
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/// Request to choose merge for the provided conflict.
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/// </summary>
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/// <param name="path">Path of the file to choose merge for.</param>
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void RequestChooseMerge([NotNull] string path);
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/// <summary>
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/// Request to choose mine for the provided conflict.
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/// </summary>
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/// <param name="paths">Paths of the files to choose mine for.</param>
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void RequestChooseMine([NotNull] string[] paths);
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/// <summary>
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/// Request to choose remote for the provided conflict.
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/// </summary>
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/// <param name="paths">Paths of the files to choose remote for.</param>
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void RequestChooseRemote([NotNull] string[] paths);
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}
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}
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