go for it
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README.md
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README.md
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# playground-go
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# Playground GO
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A simple web server implementation in Go that demonstrates basic HTTP server concepts.
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## Overview
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This project implements a basic HTTP server that:
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- Listens on a specified address and port
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- Handles HTTP requests
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- Processes requests concurrently using goroutines
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## Project Structure
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```
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.
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├── main.go # Application entry point
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├── server/
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│ ├── server.go # Server implementation
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│ └── handler.go # HTTP request handlers
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├── go.mod # Go module definition
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└── README.md # This file
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```
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## Prerequisites
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- Go 1.16 or higher
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## Usage
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1. Import the server package in your Go code:
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```go
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import "your-module-name/server"
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```
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2. Create a new server instance:
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```go
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server := server.NewServer(":8080") // Listen on port 8080
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```
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3. Start the server:
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```go
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server.ListenAndServe()
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```
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## Features
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- Concurrent request handling using goroutines
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- HTTP request processing
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- Graceful error handling
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- Simple and clean API design
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## Error Handling
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The server includes basic error handling for:
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- Address binding errors
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- Request processing errors
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- HTTP response errors
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## Contributing
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Feel free to submit issues and enhancement requests!
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3
go.mod
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3
go.mod
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module git.okseby.com/okseby/playground-go
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go 1.23.5
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main.go
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main.go
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package main
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import "git.okseby.com/okseby/playground-go/server"
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func main() {
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server := server.NewServer("0.0.0.0:7878")
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server.ListenAndServe()
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}
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server/handler.go
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server/handler.go
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package server
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import (
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"bufio"
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"fmt"
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"io"
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"net"
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)
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func handleConnection(conn net.Conn) {
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defer conn.Close()
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reader := bufio.NewReader(conn)
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request, err := reader.ReadString('\n')
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if err != nil {
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if err != io.EOF {
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fmt.Println("read request error:", err)
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}
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return
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}
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fmt.Println("request:", request)
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response := "HTTP/1.1 200 OK\r\n" +
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"Content-Length: 13\r\n" +
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"Content-Type: text/plain\r\n\r\n" +
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"Hello, world!"
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conn.Write([]byte(response))
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}
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server/server.go
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server/server.go
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package server
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import (
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"fmt"
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"net"
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)
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type Server struct {
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addr string
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}
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func NewServer(addr string) *Server {
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return &Server{addr: addr}
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}
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func (s *Server) ListenAndServe() {
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listener, err := net.Listen("tcp", s.addr)
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if err != nil {
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fmt.Println("Error binding to address:", err)
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}
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defer listener.Close()
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fmt.Printf("Server listening on %s\n", s.addr)
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for {
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conn, err := listener.Accept()
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if err != nil {
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fmt.Println("Error accepting connection:", err)
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continue
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}
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go handleConnection(conn)
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}
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}
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