Fixed structure after rework
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12 changed files with 2 additions and 0 deletions
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pixels/bin/bz/bronze/pixels/engine/AbstractGame.class
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pixels/bin/bz/bronze/pixels/engine/AbstractGame.class
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pixels/bin/bz/bronze/pixels/engine/GameContainer.class
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pixels/bin/bz/bronze/pixels/engine/GameContainer.class
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pixels/bin/bz/bronze/pixels/engine/Init.class
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pixels/bin/bz/bronze/pixels/engine/Init.class
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pixels/bin/bz/bronze/pixels/engine/Input.class
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pixels/bin/bz/bronze/pixels/engine/Input.class
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pixels/bin/bz/bronze/pixels/engine/Renderer.class
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pixels/bin/bz/bronze/pixels/engine/Renderer.class
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pixels/bin/bz/bronze/pixels/engine/Window.class
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pixels/bin/bz/bronze/pixels/engine/Window.class
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@ -18,6 +18,8 @@ public class GameContainer implements Runnable {
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public void start() {
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window = new Window();
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window.create();
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renderer = new Renderer();
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input = new Input();
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