import * as RPC from 'discord-rpc' export default class DiscordRichPresence { /** * Private variables for interaction in plugins */ private static _store: any; private static _connection: boolean = false; /** * Base Plugin Details (Eventually implemented into a GUI in settings) */ public name: string = 'Discord Rich Presence'; public description: string = 'Discord RPC plugin for Cider'; public version: string = '1.0.0'; public author: string = 'vapormusic/Core (Cider Collective)'; /** * Plugin Initialization */ private _client: any = null; private _activity: RPC.Presence = { details: '', state: '', largeImageKey: '', largeImageText: '', smallImageKey: '', smallImageText: '', instance: false }; private _activityCache: RPC.Presence = { details: '', state: '', largeImageKey: '', largeImageText: '', smallImageKey: '', smallImageText: '', instance: false }; /******************************************************************************************* * Private Methods * ****************************************************************************************/ /** * Connect to Discord * @param clientId * @private */ private connect(clientId: any) { if (DiscordRichPresence._store.general.discord_rpc == 0) { return } // Apparently needed for ask to join, join, spectate etc. RPC.register(clientId) // Create the client this._client = new RPC.Client({transport: "ipc"}); // Runs on Ready this._client.on('ready', () => { console.info(`[DiscordRPC][connect] Successfully Connected to Discord. Authed for user: ${this._client.user.id}.`); }) // Handles Errors this._client.on('error', (err: any) => { console.error(`[DiscordRichPresence] ${err}`); this.disconnect() }); // Login to Discord this._client.login({clientId}) .then(() => { DiscordRichPresence._connection = true; }) .catch((e: any) => console.error(`[DiscordRichPresence][connect] ${e}`)); } /** * Disconnects from Discord RPC */ private disconnect() { if (!this._client) return; this._client.destroy().then(() => { DiscordRichPresence._connection = false; console.log('[DiscordRPC][disconnect] Disconnected from discord.') }).catch((e: any) => console.error(`[DiscordRPC][disconnect] ${e}`)); } /** * Sets the activity of the client * @param {object} attributes */ private updateActivity(attributes: any) { if (!this._client) return; if (!DiscordRichPresence._connection) { this._client.clearActivity().catch((e: any) => console.error(`[DiscordRichPresence][clearActivity] ${e}`)); return; } this._activity = { details: attributes.name, state: `${attributes.artistName ? `by ${attributes.artistName}` : ''}`, startTimestamp: ((new Date(attributes.endTime).getTime() < 0) ? null : attributes.startTime), endTimestamp: ((new Date(attributes.endTime).getTime() < 0) ? null : attributes.endTime), largeImageKey: (attributes.artwork.url.replace('{w}', '1024').replace('{h}', '1024')) ?? 'cider', largeImageText: attributes.albumName, instance: false, // Whether the activity is in a game session buttons: [ {label: "Listen on Cider", url: attributes.url.cider}, {label: "View on Apple Music", url: attributes.url.appleMusic}, ] }; // Checks if the name is greater than 128 because some songs can be that long if (this._activity.details && this._activity.details.length > 128) { this._activity.details = this._activity.details.substring(0, 125) + '...' } if (this._activity.largeImageKey == null || this._activity.largeImageKey == ""){ this._activity.largeImageKey = "cider"; } // Check if its pausing (false) or playing (true) if (!attributes.status) { if (DiscordRichPresence._store.general.discord_rpc_clear_on_pause) { this._client.clearActivity() .catch((e: any) => console.error(`[DiscordRichPresence][clearActivity] ${e}`)); } else { this._activity.smallImageKey = 'pause'; this._activity.smallImageText = 'Paused'; delete this._activity.endTimestamp; delete this._activity.startTimestamp; this._client.setActivity(this._activity) .catch((e: any) => console.error(`[DiscordRichPresence][setActivity] ${e}`)); } } else if (this._activity && this._activityCache !== this._activity && this._activity.details) { if (!DiscordRichPresence._store.general.discord_rpc_clear_on_pause) { this._activity.smallImageKey = 'play'; this._activity.smallImageText = 'Playing'; } this._client.setActivity(this._activity) .catch((e: any) => console.error(`[DiscordRichPresence][updateActivity] ${e}`)); this._activityCache = this._activity; } } /******************************************************************************************* * Public Methods * ****************************************************************************************/ /** * Runs on plugin load (Currently run on application start) */ constructor(_app: any, store: any) { DiscordRichPresence._store = store console.debug(`[Plugin][${this.name}] Loading Complete.`); } /** * Runs on app ready */ onReady(_win: any): void { this.connect((DiscordRichPresence._store.general.discord_rpc == 1) ? '911790844204437504' : '886578863147192350'); console.debug(`[Plugin][${this.name}] Ready.`); } /** * Runs on app stop */ onBeforeQuit(): void { console.debug(`[Plugin][${this.name}] Stopped.`); } /** * Runs on playback State Change * @param attributes Music Attributes (attributes.status = current state) */ onPlaybackStateDidChange(attributes: object): void { this.updateActivity(attributes) } /** * Runs on song change * @param attributes Music Attributes */ onNowPlayingItemDidChange(attributes: object): void { this.updateActivity(attributes) } }