Merge branch 'develop' of https://github.com/ciderapp/Cider into develop

This commit is contained in:
booploops 2022-03-08 17:57:32 -08:00
commit d89679436f
2 changed files with 17 additions and 5 deletions

View file

@ -76,7 +76,8 @@ const CiderAudio = {
}
CiderAudio.equalizer()
},
normalizerOn: function (){},
normalizerOn: function (){
},
normalizerOff: function (){
CiderAudio.audioNodes.gainNode.gain.setTargetAtTime(1, CiderAudio.context.currentTime+ 1, 0.5);
},
@ -84,7 +85,7 @@ const CiderAudio = {
spatialOn: function (){
if (app.cfg.audio.maikiwiAudio.spatial === true) {
CiderAudio.audioNodes.spatialNode = CiderAudio.context.createConvolver();
CiderAudio.audioNodes.spatialNode.normalize = true;
switch (app.cfg.audio.maikiwiAudio.spatialType) {
case 0:
fetch('./audio/impulses/CiderSpatial_Conv.wav').then(async (impulseData) => {
@ -109,7 +110,6 @@ const CiderAudio = {
app.cfg.audio.maikiwiAudio.spatialType = 0;
break;
}
CiderAudio.audioNodes.spatialNode.normalize = true;
CiderAudio.audioNodes.spatialNode.connect(CiderAudio.context.destination);
}
else {

View file

@ -119,7 +119,7 @@
</div>
<div class="md-option-line" v-show="app.cfg.advanced.AudioContext === true">
<div class="md-option-segment">
Cider Origami Vocal Enhance/Remaster™
Cider Origami™️ Vocal Enhancer/Remasterer
<br>
<small>Re-textures the vocals by carving out the frequencies and adjusts them to the selected profile.<br>
<b>Modern:</b>
@ -169,10 +169,22 @@
methods: {
toggleSpatial: function () {
if (app.cfg.audio.spatial) {
if (app.cfg.audio.maikiwiAudio.spatial === false) {
if (app.mk.volume - 0.2512 > 0) {app.mk.volume -= 0.2512}
else {app.mk.volume = 0.0001}
}
CiderAudio.spatialOn()
CiderAudio.hierarchical_loading();
if (app.cfg.audio.maikiwiAudio.spatial === true) {
if (app.mk.volume + 0.2512 < 1) {app.mk.volume += 0.2512}
else {app.mk.volume = 1}
}
}
else {
if (app.cfg.audio.maikiwiAudio.spatial === true) {
if (app.mk.volume - 0.2512 > 0) {app.mk.volume -= 0.2512}
else {app.mk.volume = 0.0001}
}
app.cfg.audio.maikiwiAudio.spatial = false;
CiderAudio.spatialOff()
}