small cleanup to how discordrpc does things, fixed the icon for linux
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parent
eca7d4c78b
commit
c85b8d22ff
2 changed files with 28 additions and 24 deletions
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@ -38,7 +38,7 @@ const CiderBase = {
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let win = null
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const options = {
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icon: join(__dirname, `../../resources/icons/icon.ico`),
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icon: join(__dirname, `../../resources/icons/icon.` + (process.platform === "win32" ? "ico" : "png")),
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width: mainWindowState.width,
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height: mainWindowState.height,
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x: mainWindowState.x,
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@ -9,7 +9,7 @@ module.exports = {
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*/
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connect: function (clientId) {
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app.discord = {isConnected: false};
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if (app.cfg.get('general.discord_rpc') == 0) return;
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if (app.cfg.get('general.discord_rpc') == 0 || app.discord.isConnected) return;
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DiscordRPC.register(clientId) // Apparently needed for ask to join, join, spectate etc.
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const client = new DiscordRPC.Client({transport: "ipc"});
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@ -24,11 +24,6 @@ module.exports = {
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app.discord.on('ready', () => {
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console.log(`[DiscordRPC][connect] Successfully Connected to Discord. Authed for user: ${client.user.username} (${client.user.id})`);
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if (app.discord.activityCache) {
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client.setActivity(app.discord.activityCache).catch((e) => console.error(e));
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app.discord.activityCache = null;
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}
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})
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// Handles Errors
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@ -63,11 +58,10 @@ module.exports = {
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if (app.cfg.get('general.discord_rpc') == 0) return;
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if (!app.discord.isConnected) {
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this.connect()
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app.discord.clearActivity().catch((e) => console.error(`[DiscordRPC][updateActivity] ${e}`));
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return;
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}
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if (!app.discord.isConnected) return;
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// console.log('[DiscordRPC][updateActivity] Updating Discord Activity.')
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const listenURL = `https://applemusicelectron.com/p?id=${attributes.playParams.id}`
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@ -87,48 +81,58 @@ module.exports = {
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]
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};
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if (ActivityObject.largeImageKey == "" || ActivityObject.largeImageKey == null) {
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ActivityObject.largeImageKey = (app.cfg.get("general.discord_rpc") == 1) ? "cider" : "logo"
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ActivityObject.largeImageKey = (app.cfg.get("general.discord_rpc") == 1) ? "cider" : "logo"
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}
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// console.log(`[LinkHandler] Listening URL has been set to: ${listenURL}`);
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if (app.cfg.get('general.discordClearActivityOnPause') == 1) {
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// Remove the pause/play icon and test for clear activity on pause
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if (app.cfg.get('general.discordClearActivityOnPause') == 1) {
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delete ActivityObject.smallImageKey
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delete ActivityObject.smallImageText
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}
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// Check all the values work
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// Deletes the timestamp if its not greater than 0
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if (!((new Date(attributes.endTime)).getTime() > 0)) {
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delete ActivityObject.startTimestamp
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delete ActivityObject.endTimestamp
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}
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// Artist check
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if (!attributes.artistName) {
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delete ActivityObject.state
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}
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// Album text check
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if (!ActivityObject.largeImageText || ActivityObject.largeImageText.length < 2) {
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delete ActivityObject.largeImageText
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}
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// Checks if the name is greater than 128 because some songs can be that long
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if (ActivityObject.details.length > 128) {
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AcitivityObject.details = ActivityObject.details.substring(0, 125) + '...'
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ActivityObject.details = ActivityObject.details.substring(0, 125) + '...'
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}
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// Clear if if needed
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// Check if its pausing (false) or playing (true)
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if (!attributes.status) {
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if (app.cfg.get('general.discordClearActivityOnPause') == 1) {
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app.discord.clearActivity().catch((e) => console.error(`[DiscordRPC][clearActivity] ${e}`));
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ActivityObject = null
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} else
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{
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delete ActivityObject.startTimestamp
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delete ActivityObject.endTimestamp
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ActivityObject.smallImageKey = 'pause'
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ActivityObject.smallImageText = 'Paused'
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} else {
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delete ActivityObject.startTimestamp
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delete ActivityObject.endTimestamp
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ActivityObject.smallImageKey = 'pause'
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ActivityObject.smallImageText = 'Paused'
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}
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}
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if (ActivityObject) {
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if (ActivityObject && ActivityObject !== app.discord.activityCache && ActivityObject.details && ActivityObject.state) {
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try {
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// console.log(`[DiscordRPC][setActivity] Setting activity to ${JSON.stringify(ActivityObject)}`);
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// console.log(`[DiscordRPC][setActivity] Setting activity to ${JSON.stringify(ActivityObject)}`);
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app.discord.setActivity(ActivityObject)
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app.discord.activityCache = ActivityObject
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} catch (err) {
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console.error(`[DiscordRPC][setActivity] ${err}`)
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}
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