app and win functionality in plugin

This commit is contained in:
Core 2022-01-18 15:27:47 +00:00
parent e8b6dd3180
commit ba58d456ac
No known key found for this signature in database
GPG key ID: 1B77805746C47C28
3 changed files with 21 additions and 14 deletions

View file

@ -23,7 +23,7 @@ export default class PluginHandler {
if (plugins[file] || plugin.name in plugins) {
console.log(`[${plugin.name}] Plugin already loaded / Duplicate Class Name`);
} else {
plugins[file] = new plugin();
plugins[file] = new plugin(electron.app);
}
}
});
@ -33,11 +33,11 @@ export default class PluginHandler {
if (fs.existsSync(this.userPluginsPath)) {
fs.readdirSync(this.userPluginsPath).forEach(file => {
if (file.endsWith('.ts') || file.endsWith('.js')) {
const plugin = require(path.join(this.userPluginsPath, file));
const plugin = require(path.join(this.userPluginsPath, file)).default;
if (plugins[file] || plugin in plugins) {
console.log(`[${plugin.default}] Plugin already loaded / Duplicate Class Name`);
console.log(`[${plugin.name}] Plugin already loaded / Duplicate Class Name`);
} else {
plugins[file] = new plugin.default();
plugins[file] = new plugin(electron.app);
}
}
});

View file

@ -11,7 +11,7 @@ import {AppEvents} from "./base/app";
import PluginHandler from "./base/plugins";
// const test = new PluginHandler();
let win = null;
const config = new ConfigStore();
const App = new AppEvents(config.store);
const Cider = new Win(electron.app, config.store)
@ -23,7 +23,6 @@ const plug = new PluginHandler();
electron.app.on('ready', () => {
App.ready();
plug.callPlugins('onReady');
console.log('[Cider] Application is Ready. Creating Window.')
if (!electron.app.isPackaged) {
@ -31,7 +30,8 @@ electron.app.on('ready', () => {
require('vue-devtools').install()
}
Cider.createWindow();
win = Cider.createWindow();
plug.callPlugins('onReady', win);
});
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

View file

@ -1,5 +1,10 @@
let i = 1, k = 1;
export default class ExamplePlugin {
/**
* Private variables for interaction in plugins
*/
private _win: any;
private _app: any;
/**
* Base Plugin Details (Eventually implemented into a GUI in settings)
@ -12,14 +17,16 @@ export default class ExamplePlugin {
/**
* Runs on plugin load (Currently run on application start)
*/
constructor() {
constructor(app: any) {
this._app = app;
console.log('Example plugin loaded');
}
/**
* Runs on app ready
*/
onReady(): void {
onReady(win: any): void {
this._win = win;
console.log('Example plugin ready');
}