[Audio] Force AudioContext on for current and future users

This commit is contained in:
maikirakiwi 2022-06-21 12:38:47 -07:00
parent 9b47a523be
commit a09127a826
3 changed files with 5 additions and 10 deletions

View file

@ -240,7 +240,7 @@ export class Store {
"NowPlaying": "true"
},
"advanced": {
"AudioContext": false,
"AudioContext": true,
"experiments": [],
"playlistTrackMapping": true,
"ffmpegLocation": ""

View file

@ -21,10 +21,11 @@ window.wsapi = wsapi
app.$mount("#app")
// Init CiderAudio
if (app.cfg.advanced.AudioContext){
CiderAudio.init()
if (app.cfg.advanced.AudioContext === false){
app.cfg.advanced.AudioContext === true;
}
CiderAudio.init()
// Import gamepad support
app.simulateGamepad = simulateGamepad
app.spawnMica = spawnMica

View file

@ -292,7 +292,7 @@
<div class="md-option-segment md-option-segment_auto">
<label>
<input type="checkbox" v-model="app.cfg.advanced.AudioContext"
v-on:change="toggleAudioContext"
v-on:change="toggleAudioContext" :disabled="app.cfg.advanced.AudioContext === true"
switch/>
</label>
</div>
@ -1445,9 +1445,6 @@
if (app.cfg.audio.normalization === true) {
CiderAudio.normalizerOn()
}
if (app.cfg.audio.maikiwiAudio.spatial === true) {
CiderAudio.hierarchical_loading();
}
}
})
} else {
@ -1455,9 +1452,6 @@
if (app.cfg.audio.normalization === true) {
CiderAudio.normalizerOn()
}
if (app.cfg.audio.maikiwiAudio.spatial === true) {
CiderAudio.hierarchical_loading();
}
}
} else {
CiderAudio.off();