Force normalization on with VB/Maikiwi Spat

This commit is contained in:
Maikiwi 2022-02-18 22:31:41 -08:00
parent a12d629a8a
commit 3005cc42eb
2 changed files with 14 additions and 1 deletions

View file

@ -316,6 +316,7 @@ var CiderAudio = {
CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.analogWarmth[0]); CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.analogWarmth[0]);
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
CiderAudio.audioNodes.gainNode.gain.value += 10 CiderAudio.audioNodes.gainNode.gain.value += 10
} }
@ -323,6 +324,7 @@ var CiderAudio = {
} }
else { else {
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
} }
CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.spatialInput.input); CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.spatialInput.input);
@ -347,6 +349,7 @@ var CiderAudio = {
CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.analogWarmth[0]); CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.analogWarmth[0]);
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += 10 CiderAudio.audioNodes.gainNode.gain.value += 10
} }
@ -372,6 +375,7 @@ var CiderAudio = {
CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.llpw[0]); CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.llpw[0]);
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
CiderAudio.audioNodes.gainNode.gain.value += 10 CiderAudio.audioNodes.gainNode.gain.value += 10
} }
@ -380,6 +384,7 @@ var CiderAudio = {
} }
else { else {
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
} }
@ -400,6 +405,7 @@ var CiderAudio = {
CiderAudio.analogWarmth_h2_3(true, 3); CiderAudio.analogWarmth_h2_3(true, 3);
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
} }
@ -418,6 +424,7 @@ var CiderAudio = {
CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.llpw[0]); CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.llpw[0]);
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += 10 CiderAudio.audioNodes.gainNode.gain.value += 10
} }
@ -442,6 +449,7 @@ var CiderAudio = {
CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.analogWarmth[0]); CiderAudio.audioNodes.spatialNode.connect(CiderAudio.audioNodes.analogWarmth[0]);
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += 10 CiderAudio.audioNodes.gainNode.gain.value += 10
} }
@ -476,6 +484,7 @@ var CiderAudio = {
CiderAudio.analogWarmth_h2_3(true, 2); CiderAudio.analogWarmth_h2_3(true, 2);
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
} }
@ -493,6 +502,7 @@ var CiderAudio = {
CiderAudio.llpw_h2_2(true, 2); CiderAudio.llpw_h2_2(true, 2);
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
} }
@ -509,6 +519,7 @@ var CiderAudio = {
if (app.cfg.audio.maikiwiAudio.spatial === true) { if (app.cfg.audio.maikiwiAudio.spatial === true) {
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
CiderAudio.audioNodes.gainNode.gain.value += 10 CiderAudio.audioNodes.gainNode.gain.value += 10
} }
@ -533,6 +544,7 @@ var CiderAudio = {
CiderAudio.vibrantbass_h2_1(true) CiderAudio.vibrantbass_h2_1(true)
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass) CiderAudio.audioNodes.gainNode.gain.value += (9 - app.cfg.audio.equalizer.vibrantBass)
} }
@ -567,6 +579,7 @@ var CiderAudio = {
if (app.cfg.audio.maikiwiAudio.spatial === true) { if (app.cfg.audio.maikiwiAudio.spatial === true) {
if (CiderAudio.audioNodes.gainNode.gain.value <= 1) { if (CiderAudio.audioNodes.gainNode.gain.value <= 1) {
app.cfg.audio.normalization = true;
CiderAudio.audioNodes.gainNode.gain.value += 10 CiderAudio.audioNodes.gainNode.gain.value += 10
} }

View file

@ -2,7 +2,7 @@
<div class="content-inner settings-page"> <div class="content-inner settings-page">
<div class="md-option-container"> <div class="md-option-container">
<div class="md-option-header"> <div class="md-option-header">
<span>Audio Labs</span> <span>Cider Audio Laboratory</span>
</div> </div>
<div class="settings-option-body"> <div class="settings-option-body">
<div class="md-option-line"> <div class="md-option-line">