debug messages and adding switches
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24970d1712
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182e4a0611
3 changed files with 21 additions and 8 deletions
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@ -37,7 +37,7 @@ export class Store {
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"ciderPPE": false,
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"ciderPPE_value": 0.5,
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"analogWarmth": false,
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"analogWarmth_value": 0.75,
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"analogWarmth_value": 1.25,
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"spatial": false,
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"spatial_properties": {
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"presets": [],
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@ -231,13 +231,14 @@ var CiderAudio = {
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// Vibrant Bass, CAP, Analog Warmth
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if (app.cfg.audio.vibrantBass.multiplier !== 0 &&
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app.cfg.advanced.ciderPPE === true &&
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app.cfg.audio.spatial === true &&
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app.cfg.audio.spatial === false &&
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app.cfg.audio.analogWarmth === true) {
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CiderAudio.vibrantbass_h2_1(true)
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CiderAudio.llpw_h2_2(true, 2);
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CiderAudio.analogWarmth_h2_3(true, 3);
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.analogWarmth[0]);
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console.log('[Cider][Audio] Vibrant Bass, CAP, Analog Warmth')
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}
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// CAP, Analog Warmth
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else if (app.cfg.audio.vibrantBass.multiplier === 0 &&
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@ -246,8 +247,9 @@ var CiderAudio = {
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app.cfg.audio.analogWarmth === true) {
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CiderAudio.llpw_h2_2(true, 1);
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CiderAudio.analogWarmth_h2_3(true, 2);
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CiderAudio.analogWarmth_h2_3(true, 3);
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.analogWarmth[0]);
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console.log('[Cider][Audio] CAP and Analog Warmth')
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}
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// Vibrant Bass, Analog Warmth
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else if (app.cfg.audio.vibrantBass.multiplier !== 0 &&
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@ -258,6 +260,7 @@ var CiderAudio = {
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CiderAudio.vibrantbass_h2_1(true)
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CiderAudio.analogWarmth_h2_3(true, 2);
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.analogWarmth[0]);
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console.log('[Cider][Audio] Vibrant Bass, Analog Warmth')
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}
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// Vibrant Bass, CAP
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@ -269,6 +272,7 @@ var CiderAudio = {
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CiderAudio.vibrantbass_h2_1(true)
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CiderAudio.llpw_h2_2(true, 2);
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.llpw[0]);
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console.log('[Cider][Audio] Vibrant Bass, CAP')
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}
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// Vibrant Bass, Spatial
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else if (app.cfg.audio.vibrantBass.multiplier !== 0 &&
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@ -279,6 +283,7 @@ var CiderAudio = {
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CiderAudio.vibrantbass_h2_1(true)
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.spatialInput.input);
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CiderAudio.audioNodes.spatialNode.output.connect(CiderAudio.audioNodes.vibrantbassNode[0]);
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console.log('[Cider][Audio] Vibrant Bass, Spatial')
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}
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// Vibrant Bass
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else if (app.cfg.audio.vibrantBass.multiplier !== 0 &&
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@ -287,6 +292,7 @@ var CiderAudio = {
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app.cfg.audio.analogWarmth === false) {
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CiderAudio.vibrantbass_h2_1(true)
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.vibrantbassNode[0]);
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console.log('[Cider][Audio] Vibrant Bass')
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}
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// CAP
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else if (app.cfg.audio.vibrantBass.multiplier === 0 &&
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@ -295,14 +301,16 @@ var CiderAudio = {
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app.cfg.audio.analogWarmth === false) {
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CiderAudio.llpw_h2_2(true, 1);
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.llpw[0]);
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console.log('[Cider][Audio] CAP')
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}
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// Analog Warmth
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else if (app.cfg.audio.vibrantBass.multiplier === 0 &&
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app.cfg.advanced.ciderPPE === false &&
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app.cfg.audio.spatial === false &&
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app.cfg.audio.analogWarmth === true) {
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CiderAudio.analogWarmth_h2_2(true, 1);
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CiderAudio.analogWarmth_h2_3(true, 1);
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.analogWarmth[0]);
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console.log('[Cider][Audio] Analog Warmth')
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}
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// Spatial
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else if (app.cfg.audio.vibrantBass.multiplier === 0 &&
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@ -311,11 +319,13 @@ var CiderAudio = {
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app.cfg.audio.analogWarmth === false){
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.spatialInput.input);
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CiderAudio.audioNodes.spatialNode.output.connect(CiderAudio.audioNodes.audioBands[0]);
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console.log('[Cider][Audio] Spatial')
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}
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// Nothing
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else {
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.audioBands[0]); // If CAP & vibrant bass is disabled
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CiderAudio.audioNodes.gainNode.connect(CiderAudio.audioNodes.audioBands[0]);
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console.log('[Cider][Audio] Nothing') // If CAP & vibrant bass is disabled
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}
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console.log("[Cider][Audio] Finished hierarchical loading");
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@ -103,11 +103,14 @@
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<small>Changes the intensity of the Analog Warmth Module processing.</small>
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</div>
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<div class="md-option-segment md-option-segment_auto">
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<button class="md-btn" :disabled="app.cfg.audio.analogWarmth_value === 0.75" v-model="app.cfg.audio.analogWarmth_value" onclick="app.cfg.audio.analogWarmth_value = 1; CiderAudio.hierarchical_loading();">
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<button class="md-btn" :disabled="app.cfg.audio.analogWarmth_value === 1.25" v-model="app.cfg.audio.analogWarmth_value" onclick="app.cfg.audio.analogWarmth_value = 1.25; CiderAudio.hierarchical_loading();">
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Smooth
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</button>
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<button class="md-btn" :disabled="app.cfg.audio.analogWarmth_value === 1.5" v-model="app.cfg.audio.analogWarmth_value" onclick="app.cfg.audio.analogWarmth_value = 1.5; CiderAudio.hierarchical_loading();">
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Warm
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</button>
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<button class="md-btn" style="margin-top: 5px;" :disabled="app.cfg.audio.analogWarmth_value === 1" v-model="app.cfg.audio.analogWarmth_value" onclick="app.cfg.audio.analogWarmth_value = 1.5; CiderAudio.hierarchical_loading();">
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Extra Warm
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<button class="md-btn" style="margin-top: 5px;" :disabled="app.cfg.audio.analogWarmth_value === 1.75" v-model="app.cfg.audio.analogWarmth_value" onclick="app.cfg.audio.analogWarmth_value = 1.75; CiderAudio.hierarchical_loading();">
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Ex. Warm
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</button>
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</div>
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</div>
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