Renamed config var to discordrpc because this migration shit is giving me a headache
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47a48673e6
commit
12be570a98
3 changed files with 23 additions and 23 deletions
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@ -53,10 +53,10 @@ export default class DiscordRPC {
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* @private
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*/
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private connect() {
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if (!this._utils.getStoreValue("general.discord_rpc.enabled")) {
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if (!this._utils.getStoreValue("general.discordrpc.enabled")) {
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return;
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}
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const clientId = this._utils.getStoreValue("general.discord_rpc.client") === "Cider" ? '911790844204437504' : '886578863147192350';
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const clientId = this._utils.getStoreValue("general.discordrpc.client") === "Cider" ? '911790844204437504' : '886578863147192350';
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// Apparently needed for ask to join, join, spectate etc.
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RPC.register(clientId)
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@ -187,7 +187,7 @@ export default class DiscordRPC {
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activity = DiscordRPC.filterActivity(activity, this._attributes)
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// Set the activity
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if (!this._attributes.status && this._utils.getStoreValue("general.discord_rpc.clear_on_pause")) {
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if (!this._attributes.status && this._utils.getStoreValue("general.discordrpc.clear_on_pause")) {
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this._client.clearActivity()
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} else if (this._activity && this._activityCache !== this._activity && this._activity.details) {
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this._client.setActivity(activity)
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@ -200,7 +200,7 @@ export default class DiscordRPC {
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* @param {object} attributes
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*/
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private updateActivity(attributes: any) {
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if (!this._utils.getStoreValue("general.discord_rpc.enabled") || this._utils.getStoreValue("general.privateEnabled")) {
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if (!this._utils.getStoreValue("general.discordrpc.enabled") || this._utils.getStoreValue("general.privateEnabled")) {
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return
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} else if (!this._client || !this._connection) {
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this.connect()
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@ -208,15 +208,15 @@ export default class DiscordRPC {
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// Check if show buttons is (true) or (false)
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this._activity = {
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details: this._utils.getStoreValue("general.discord_rpc.details_format"),
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state: this._utils.getStoreValue("general.discord_rpc.state_format"),
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details: this._utils.getStoreValue("general.discordrpc.details_format"),
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state: this._utils.getStoreValue("general.discordrpc.state_format"),
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largeImageKey: attributes?.artwork?.url?.replace('{w}', '1024').replace('{h}', '1024'),
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largeImageText: attributes.albumName,
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instance: false // Whether the activity is in a game session
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}
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// Add the buttons if people want them
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if (!this._utils.getStoreValue("general.discord_rpc.hide_buttons")) {
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if (!this._utils.getStoreValue("general.discordrpc.hide_buttons")) {
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this._activity.buttons = [
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{label: 'Listen on Cider', url: attributes.url.cider},
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{label: 'View on Apple Music', url: attributes.url.appleMusic}
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@ -230,7 +230,7 @@ export default class DiscordRPC {
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}
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// If the user wants to keep the activity when paused
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if (!this._utils.getStoreValue("general.discord_rpc.clear_on_pause")) {
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if (!this._utils.getStoreValue("general.discordrpc.clear_on_pause")) {
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this._activity.smallImageKey = attributes.status ? 'play' : 'pause';
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this._activity.smallImageText = attributes.status ? 'Playing' : 'Paused';
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}
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