Package org.lwjgl.assimp
Class AIVector3D
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.assimp.AIVector3D
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- All Implemented Interfaces:
java.lang.AutoCloseable
,org.lwjgl.system.NativeResource
,org.lwjgl.system.Pointer
public class AIVector3D extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResource
Layout
struct aiVector3D { float x; float y; float z; }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
AIVector3D.Buffer
An array ofAIVector3D
structs.
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Constructor Summary
Constructors Constructor Description AIVector3D(java.nio.ByteBuffer container)
Creates aAIVector3D
instance at the current position of the specifiedByteBuffer
container.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static AIVector3D
calloc()
Returns a newAIVector3D
instance allocated withmemCalloc
.static AIVector3D.Buffer
calloc(int capacity)
Returns a newAIVector3D.Buffer
instance allocated withmemCalloc
.static AIVector3D
callocStack()
Returns a newAIVector3D
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.static AIVector3D.Buffer
callocStack(int capacity)
Returns a newAIVector3D.Buffer
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.static AIVector3D.Buffer
callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIVector3D.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static AIVector3D
callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newAIVector3D
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static AIVector3D
create()
Returns a newAIVector3D
instance allocated withBufferUtils
.static AIVector3D.Buffer
create(int capacity)
Returns a newAIVector3D.Buffer
instance allocated withBufferUtils
.static AIVector3D
create(long address)
Returns a newAIVector3D
instance for the specified memory address.static AIVector3D.Buffer
create(long address, int capacity)
Create aAIVector3D.Buffer
instance at the specified memory.static AIVector3D
createSafe(long address)
static AIVector3D.Buffer
createSafe(long address, int capacity)
static AIVector3D
malloc()
Returns a newAIVector3D
instance allocated withmemAlloc
.static AIVector3D.Buffer
malloc(int capacity)
Returns a newAIVector3D.Buffer
instance allocated withmemAlloc
.static AIVector3D
mallocStack()
Returns a newAIVector3D
instance allocated on the thread-localMemoryStack
.static AIVector3D.Buffer
mallocStack(int capacity)
Returns a newAIVector3D.Buffer
instance allocated on the thread-localMemoryStack
.static AIVector3D.Buffer
mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIVector3D.Buffer
instance allocated on the specifiedMemoryStack
.static AIVector3D
mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newAIVector3D
instance allocated on the specifiedMemoryStack
.static float
nx(long struct)
Unsafe version ofx()
.static void
nx(long struct, float value)
Unsafe version ofx
.static float
ny(long struct)
Unsafe version ofy()
.static void
ny(long struct, float value)
Unsafe version ofy
.static float
nz(long struct)
Unsafe version ofz()
.static void
nz(long struct, float value)
Unsafe version ofz
.AIVector3D
set(float x, float y, float z)
Initializes this struct with the specified values.AIVector3D
set(AIVector3D src)
Copies the specified struct data to this struct.int
sizeof()
float
x()
Returns the value of thex
field.AIVector3D
x(float value)
Sets the specified value to thex
field.float
y()
Returns the value of they
field.AIVector3D
y(float value)
Sets the specified value to they
field.float
z()
Returns the value of thez
field.AIVector3D
z(float value)
Sets the specified value to thez
field.
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Constructor Detail
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AIVector3D
public AIVector3D(java.nio.ByteBuffer container)
Creates aAIVector3D
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeof
in classorg.lwjgl.system.Struct
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x
public float x()
Returns the value of thex
field.
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y
public float y()
Returns the value of they
field.
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z
public float z()
Returns the value of thez
field.
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x
public AIVector3D x(float value)
Sets the specified value to thex
field.
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y
public AIVector3D y(float value)
Sets the specified value to they
field.
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z
public AIVector3D z(float value)
Sets the specified value to thez
field.
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set
public AIVector3D set(float x, float y, float z)
Initializes this struct with the specified values.
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set
public AIVector3D set(AIVector3D src)
Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
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malloc
public static AIVector3D malloc()
Returns a newAIVector3D
instance allocated withmemAlloc
. The instance must be explicitly freed.
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calloc
public static AIVector3D calloc()
Returns a newAIVector3D
instance allocated withmemCalloc
. The instance must be explicitly freed.
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create
public static AIVector3D create()
Returns a newAIVector3D
instance allocated withBufferUtils
.
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create
public static AIVector3D create(long address)
Returns a newAIVector3D
instance for the specified memory address.
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createSafe
@Nullable public static AIVector3D createSafe(long address)
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malloc
public static AIVector3D.Buffer malloc(int capacity)
Returns a newAIVector3D.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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calloc
public static AIVector3D.Buffer calloc(int capacity)
Returns a newAIVector3D.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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create
public static AIVector3D.Buffer create(int capacity)
Returns a newAIVector3D.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
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create
public static AIVector3D.Buffer create(long address, int capacity)
Create aAIVector3D.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
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createSafe
@Nullable public static AIVector3D.Buffer createSafe(long address, int capacity)
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mallocStack
public static AIVector3D mallocStack()
Returns a newAIVector3D
instance allocated on the thread-localMemoryStack
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callocStack
public static AIVector3D callocStack()
Returns a newAIVector3D
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.
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mallocStack
public static AIVector3D mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newAIVector3D
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
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callocStack
public static AIVector3D callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newAIVector3D
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
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mallocStack
public static AIVector3D.Buffer mallocStack(int capacity)
Returns a newAIVector3D.Buffer
instance allocated on the thread-localMemoryStack
.- Parameters:
capacity
- the buffer capacity
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callocStack
public static AIVector3D.Buffer callocStack(int capacity)
Returns a newAIVector3D.Buffer
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacity
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mallocStack
public static AIVector3D.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIVector3D.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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callocStack
public static AIVector3D.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIVector3D.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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nx
public static float nx(long struct)
Unsafe version ofx()
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ny
public static float ny(long struct)
Unsafe version ofy()
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nz
public static float nz(long struct)
Unsafe version ofz()
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nx
public static void nx(long struct, float value)
Unsafe version ofx
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ny
public static void ny(long struct, float value)
Unsafe version ofy
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nz
public static void nz(long struct, float value)
Unsafe version ofz
.
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