Package org.lwjgl.assimp
Class AIColor4D.Buffer
- java.lang.Object
-
- org.lwjgl.system.Pointer.Default
-
- org.lwjgl.system.CustomBuffer<SELF>
-
- org.lwjgl.system.StructBuffer<AIColor4D,AIColor4D.Buffer>
-
- org.lwjgl.assimp.AIColor4D.Buffer
-
- All Implemented Interfaces:
java.lang.AutoCloseable
,java.lang.Iterable<AIColor4D>
,org.lwjgl.system.NativeResource
,org.lwjgl.system.Pointer
- Enclosing class:
- AIColor4D
public static class AIColor4D.Buffer extends org.lwjgl.system.StructBuffer<AIColor4D,AIColor4D.Buffer> implements org.lwjgl.system.NativeResource
An array ofAIColor4D
structs.
-
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description float
a()
Returns the value of thea
field.AIColor4D.Buffer
a(float value)
Sets the specified value to thea
field.float
b()
Returns the value of theb
field.AIColor4D.Buffer
b(float value)
Sets the specified value to theb
field.float
g()
Returns the value of theg
field.AIColor4D.Buffer
g(float value)
Sets the specified value to theg
field.float
r()
Returns the value of ther
field.AIColor4D.Buffer
r(float value)
Sets the specified value to ther
field.
-
-
-
Constructor Detail
-
Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newAIColor4D.Buffer
instance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byAIColor4D.SIZEOF
, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
-
Buffer
public Buffer(long address, int cap)
-
-
Method Detail
-
r
public float r()
Returns the value of ther
field.
-
g
public float g()
Returns the value of theg
field.
-
b
public float b()
Returns the value of theb
field.
-
a
public float a()
Returns the value of thea
field.
-
r
public AIColor4D.Buffer r(float value)
Sets the specified value to ther
field.
-
g
public AIColor4D.Buffer g(float value)
Sets the specified value to theg
field.
-
b
public AIColor4D.Buffer b(float value)
Sets the specified value to theb
field.
-
a
public AIColor4D.Buffer a(float value)
Sets the specified value to thea
field.
-
-