Package org.lwjgl.vulkan
Class VkPhysicalDeviceMeshShaderFeaturesNV
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.vulkan.VkPhysicalDeviceMeshShaderFeaturesNV
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- All Implemented Interfaces:
java.lang.AutoCloseable
,org.lwjgl.system.NativeResource
,org.lwjgl.system.Pointer
public class VkPhysicalDeviceMeshShaderFeaturesNV extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResource
Structure describing mesh shading features that can be supported by an implementation.Description
If the
VkPhysicalDeviceMeshShaderFeaturesNV
structure is included in thepNext
chain ofVkPhysicalDeviceFeatures2
, it is filled with a value indicating whether the feature is supported.VkPhysicalDeviceMeshShaderFeaturesNV
can also be used inpNext
chain ofVkDeviceCreateInfo
to enable the features.Valid Usage (Implicit)
sType
must beSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV
Member documentation
taskShader
– indicates whether the task shader stage is supported.meshShader
– indicates whether the mesh shader stage is supported.
Layout
struct VkPhysicalDeviceMeshShaderFeaturesNV { VkStructureType sType; void * pNext; VkBool32 taskShader; VkBool32 meshShader; }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
An array ofVkPhysicalDeviceMeshShaderFeaturesNV
structs.
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Field Summary
Fields Modifier and Type Field Description static int
ALIGNOF
The struct alignment in bytes.static int
MESHSHADER
PNEXTThe struct member offsets.static int
SIZEOF
The struct size in bytes.static int
STYPE
TASKSHADERThe struct member offsets.
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Constructor Summary
Constructors Constructor Description VkPhysicalDeviceMeshShaderFeaturesNV(java.nio.ByteBuffer container)
Creates aVkPhysicalDeviceMeshShaderFeaturesNV
instance at the current position of the specifiedByteBuffer
container.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static VkPhysicalDeviceMeshShaderFeaturesNV
calloc()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withmemCalloc
.static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
calloc(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withmemCalloc
.static VkPhysicalDeviceMeshShaderFeaturesNV
callocStack()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
callocStack(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static VkPhysicalDeviceMeshShaderFeaturesNV
callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static VkPhysicalDeviceMeshShaderFeaturesNV
create()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withBufferUtils
.static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
create(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withBufferUtils
.static VkPhysicalDeviceMeshShaderFeaturesNV
create(long address)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance for the specified memory address.static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
create(long address, int capacity)
Create aVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance at the specified memory.static VkPhysicalDeviceMeshShaderFeaturesNV
createSafe(long address)
static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
createSafe(long address, int capacity)
static VkPhysicalDeviceMeshShaderFeaturesNV
malloc()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withmemAlloc
.static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
malloc(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withmemAlloc
.static VkPhysicalDeviceMeshShaderFeaturesNV
mallocStack()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the thread-localMemoryStack
.static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
mallocStack(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the thread-localMemoryStack
.static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
.static VkPhysicalDeviceMeshShaderFeaturesNV
mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the specifiedMemoryStack
.boolean
meshShader()
Returns the value of themeshShader
field.VkPhysicalDeviceMeshShaderFeaturesNV
meshShader(boolean value)
Sets the specified value to themeshShader
field.static int
nmeshShader(long struct)
Unsafe version ofmeshShader()
.static void
nmeshShader(long struct, int value)
Unsafe version ofmeshShader
.static long
npNext(long struct)
Unsafe version ofpNext()
.static void
npNext(long struct, long value)
Unsafe version ofpNext
.static int
nsType(long struct)
Unsafe version ofsType()
.static void
nsType(long struct, int value)
Unsafe version ofsType
.static int
ntaskShader(long struct)
Unsafe version oftaskShader()
.static void
ntaskShader(long struct, int value)
Unsafe version oftaskShader
.long
pNext()
Returns the value of thepNext
field.VkPhysicalDeviceMeshShaderFeaturesNV
pNext(long value)
Sets the specified value to thepNext
field.VkPhysicalDeviceMeshShaderFeaturesNV
set(int sType, long pNext, boolean taskShader, boolean meshShader)
Initializes this struct with the specified values.VkPhysicalDeviceMeshShaderFeaturesNV
set(VkPhysicalDeviceMeshShaderFeaturesNV src)
Copies the specified struct data to this struct.int
sizeof()
int
sType()
Returns the value of thesType
field.VkPhysicalDeviceMeshShaderFeaturesNV
sType(int value)
Sets the specified value to thesType
field.boolean
taskShader()
Returns the value of thetaskShader
field.VkPhysicalDeviceMeshShaderFeaturesNV
taskShader(boolean value)
Sets the specified value to thetaskShader
field.
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Constructor Detail
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VkPhysicalDeviceMeshShaderFeaturesNV
public VkPhysicalDeviceMeshShaderFeaturesNV(java.nio.ByteBuffer container)
Creates aVkPhysicalDeviceMeshShaderFeaturesNV
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeof
in classorg.lwjgl.system.Struct
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sType
public int sType()
Returns the value of thesType
field.
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pNext
public long pNext()
Returns the value of thepNext
field.
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taskShader
public boolean taskShader()
Returns the value of thetaskShader
field.
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meshShader
public boolean meshShader()
Returns the value of themeshShader
field.
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sType
public VkPhysicalDeviceMeshShaderFeaturesNV sType(int value)
Sets the specified value to thesType
field.
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pNext
public VkPhysicalDeviceMeshShaderFeaturesNV pNext(long value)
Sets the specified value to thepNext
field.
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taskShader
public VkPhysicalDeviceMeshShaderFeaturesNV taskShader(boolean value)
Sets the specified value to thetaskShader
field.
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meshShader
public VkPhysicalDeviceMeshShaderFeaturesNV meshShader(boolean value)
Sets the specified value to themeshShader
field.
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set
public VkPhysicalDeviceMeshShaderFeaturesNV set(int sType, long pNext, boolean taskShader, boolean meshShader)
Initializes this struct with the specified values.
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set
public VkPhysicalDeviceMeshShaderFeaturesNV set(VkPhysicalDeviceMeshShaderFeaturesNV src)
Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
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malloc
public static VkPhysicalDeviceMeshShaderFeaturesNV malloc()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withmemAlloc
. The instance must be explicitly freed.
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calloc
public static VkPhysicalDeviceMeshShaderFeaturesNV calloc()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withmemCalloc
. The instance must be explicitly freed.
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create
public static VkPhysicalDeviceMeshShaderFeaturesNV create()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withBufferUtils
.
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create
public static VkPhysicalDeviceMeshShaderFeaturesNV create(long address)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance for the specified memory address.
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createSafe
@Nullable public static VkPhysicalDeviceMeshShaderFeaturesNV createSafe(long address)
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malloc
public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer malloc(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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calloc
public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer calloc(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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create
public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer create(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
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create
public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer create(long address, int capacity)
Create aVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
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createSafe
@Nullable public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer createSafe(long address, int capacity)
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mallocStack
public static VkPhysicalDeviceMeshShaderFeaturesNV mallocStack()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the thread-localMemoryStack
.
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callocStack
public static VkPhysicalDeviceMeshShaderFeaturesNV callocStack()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.
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mallocStack
public static VkPhysicalDeviceMeshShaderFeaturesNV mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
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callocStack
public static VkPhysicalDeviceMeshShaderFeaturesNV callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
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mallocStack
public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer mallocStack(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the thread-localMemoryStack
.- Parameters:
capacity
- the buffer capacity
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callocStack
public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer callocStack(int capacity)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacity
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mallocStack
public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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callocStack
public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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nsType
public static int nsType(long struct)
Unsafe version ofsType()
.
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npNext
public static long npNext(long struct)
Unsafe version ofpNext()
.
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ntaskShader
public static int ntaskShader(long struct)
Unsafe version oftaskShader()
.
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nmeshShader
public static int nmeshShader(long struct)
Unsafe version ofmeshShader()
.
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nsType
public static void nsType(long struct, int value)
Unsafe version ofsType
.
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npNext
public static void npNext(long struct, long value)
Unsafe version ofpNext
.
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ntaskShader
public static void ntaskShader(long struct, int value)
Unsafe version oftaskShader
.
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nmeshShader
public static void nmeshShader(long struct, int value)
Unsafe version ofmeshShader
.
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