Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.CustomBuffer<SELF>
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- org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderAtomicInt64FeaturesKHR,VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer>
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- org.lwjgl.vulkan.VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer
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- All Implemented Interfaces:
java.lang.AutoCloseable
,java.lang.Iterable<VkPhysicalDeviceShaderAtomicInt64FeaturesKHR>
,org.lwjgl.system.NativeResource
,org.lwjgl.system.Pointer
- Enclosing class:
- VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
public static class VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer extends org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderAtomicInt64FeaturesKHR,VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer> implements org.lwjgl.system.NativeResource
An array ofVkPhysicalDeviceShaderAtomicInt64FeaturesKHR
structs.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description long
pNext()
Returns the value of thepNext
field.VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer
pNext(long value)
Sets the specified value to thepNext
field.boolean
shaderBufferInt64Atomics()
Returns the value of theshaderBufferInt64Atomics
field.VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer
shaderBufferInt64Atomics(boolean value)
Sets the specified value to theshaderBufferInt64Atomics
field.boolean
shaderSharedInt64Atomics()
Returns the value of theshaderSharedInt64Atomics
field.VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer
shaderSharedInt64Atomics(boolean value)
Sets the specified value to theshaderSharedInt64Atomics
field.int
sType()
Returns the value of thesType
field.VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer
sType(int value)
Sets the specified value to thesType
field.
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Constructor Detail
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Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newVkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer
instance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byVkPhysicalDeviceShaderAtomicInt64FeaturesKHR.SIZEOF
, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Detail
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sType
public int sType()
Returns the value of thesType
field.
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pNext
public long pNext()
Returns the value of thepNext
field.
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shaderBufferInt64Atomics
public boolean shaderBufferInt64Atomics()
Returns the value of theshaderBufferInt64Atomics
field.
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shaderSharedInt64Atomics
public boolean shaderSharedInt64Atomics()
Returns the value of theshaderSharedInt64Atomics
field.
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sType
public VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer sType(int value)
Sets the specified value to thesType
field.
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pNext
public VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer pNext(long value)
Sets the specified value to thepNext
field.
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shaderBufferInt64Atomics
public VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer shaderBufferInt64Atomics(boolean value)
Sets the specified value to theshaderBufferInt64Atomics
field.
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shaderSharedInt64Atomics
public VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer shaderSharedInt64Atomics(boolean value)
Sets the specified value to theshaderSharedInt64Atomics
field.
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