Class VkPhysicalDeviceShaderSMBuiltinsFeaturesNV

  • All Implemented Interfaces:
    java.lang.AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

    public class VkPhysicalDeviceShaderSMBuiltinsFeaturesNV
    extends org.lwjgl.system.Struct
    implements org.lwjgl.system.NativeResource
    Structure describing the shader SM Builtins features that can be supported by an implementation.
    Description

    If the VkPhysicalDeviceShaderSMBuiltinsFeaturesNV structure is included in the pNext chain of VkPhysicalDeviceFeatures2, it is filled with values indicating whether the feature is supported. VkPhysicalDeviceShaderSMBuiltinsFeaturesNV can also be used in the pNext chain of VkDeviceCreateInfo to enable the feature.

    Valid Usage (Implicit)

    Member documentation

    • shaderSMBuiltins – indicates whether the implementation supports the SPIR-V ShaderSMBuiltinsNV capability.

    Layout

    
     struct VkPhysicalDeviceShaderSMBuiltinsFeaturesNV {
         VkStructureType sType;
         void * pNext;
         VkBool32 shaderSMBuiltins;
     }