Class EXTTextureRG
- java.lang.Object
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- org.lwjgl.opengles.EXTTextureRG
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public final class EXTTextureRG extends java.lang.Object
Native bindings to the EXT_texture_rg extension.Historically one- and two-component textures have been specified in OpenGL ES using the luminance or luminance-alpha (L/LA) formats. With the advent of programmable shaders and render-to-texture capabilities these legacy formats carry some historical artifacts which are no longer useful.
For example, when sampling from such textures, the luminance values are replicated across the color components. This is no longer necessary with programmable shaders.
It is also desirable to be able to render to one- and two-component format textures using capabilities such as framebuffer objects (FBO), but rendering to L/LA formats is under-specified (specifically how to map R/G/B/A values to L/A texture channels).
This extension adds new base internal formats for one-component RED and two-component RG (red green) textures as well as sized RED and RG internal formats for renderbuffers. The RED and RG texture formats can be used for both texturing and rendering into with framebuffer objects.
Requires
GLES 2.0
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Field Summary
Fields Modifier and Type Field Description static int
GL_R8_EXT
Accepted by theinternalformat
parameter of RenderbufferStorage and RenderbufferStorageMultisampleAPPLE.static int
GL_RED_EXT
GL_RG_EXTAccepted by theinternalformat
parameter of TexImage2D and CopyTexImage2D, and theformat
parameter of TexImage2D, TexSubImage2D, and ReadPixels.static int
GL_RG8_EXT
Accepted by theinternalformat
parameter of RenderbufferStorage and RenderbufferStorageMultisampleAPPLE.
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Field Detail
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GL_RED_EXT, GL_RG_EXT
Accepted by theinternalformat
parameter of TexImage2D and CopyTexImage2D, and theformat
parameter of TexImage2D, TexSubImage2D, and ReadPixels.
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GL_R8_EXT, GL_RG8_EXT
Accepted by theinternalformat
parameter of RenderbufferStorage and RenderbufferStorageMultisampleAPPLE.
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